Maybe his hat is really an LED display. :eek:T-Jack said:Maybe his mouth is really a LED display.
agreed. he game would be totally boring if Quote said stuff we already knew (zelda, anyone?)jcys810 said:He tunes whatever he wants to say into a person's brainwave frequency.
Curly's antenna (or headphones) can pick up whatever Quote tunes as long as he is nearby.
Curly can talk because she is a later model.
totally
ALSO: I agree with the silent protagonist business.
Already done.Moddex said:Y'know, I'm tempted to actually work on a mod of CS where Quote actually does talk. -__-;
I'm one of those gamers that likes to hear what my character has to say. Throw that fourth wall in my face, dang it!
I was just gonna say, I spent a maddening 2 hours searching the forum and got zilch.cultr1 said:->http://www.cavestory.org/forums/threads/982/ wtf story has plenty of it. It's ridiculously hard, though.
Should I do the honors, then? =DModdex said:If that's so, then maybe I actually should work on such a mod after all. I don't exactly see any jumping up and hitting me in the face. At all... >_>
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It has?wedge of cheese said:I'm pretty sure this has already been pointed out many times...
Besides, how hard would it be to just add in speech?wedge of cheese said:but about the Quote-talks mod, yeah, I don't think it's a very good idea, not really worth the effort (unless you, like, made Quote's speech hilarious or something O_o)
Many?Captain Fabulous said:Or Quote could talk in binary. I doubt many players could figure out what he's saying, although there would be a lot to scroll through.