Malpercio said:
therein is the difficulty. in my strategy, it's hardest part of the boss to sucessfully do, because i always manage to take first form down before he spams lightning, and the third stage is "run back and forth and shoot shoot shoot", and although the fourth stage does involve jumping into the eyes again, he doesn't jump around and force you out.
The first one I put high because you have to time your jumps quite accurately, and because his attack pattern includes not one but three "gotcha"s even before he starts on the lightning.
The fourth one I put high because the jump-into-the-eye trick always deals at least 12 damage to you. It's by far the hardest of them all to take 0 damage on.
The second one can be damaged quite easily without jumping into its eyes if you aim carefully. You can even get the double-hit with the Spur without jumping into the eyes. There's also the fact that unlike the other forms, it sits in one place for quite a long time (long enough to jump into the eye, fire a Spur shot, charge to level 3, fire again, and get back out) at predictable intervals.
littlecoolguy301 said:
That thing before ballos. I am stuck there!
Heavy Press.
The key to Heavy Press is to forget everything you've learned in other boss fights. Against Heavy Press, jumping around the room avoiding damage and attempting to gain health back while kiting simply doesn't work, as you can only hit it from one specific spot, and Butes/Rollings are very hard to net gain health from.
Hence, simply sit in that spot and spam shots upward, only dodging if you'd otherwise be hit by a Rolling or by Heavy Press's gun. The three real choices are Spur (uncharged), Nemesis, and Missiles (of course, all of these are aided by Curly's Nemesis). It takes 14-15 missiles if you use those. The Snake would probably also work.