May 31, 2009 at 2:55 AM
really? how? I not sure if I want to read 21 pages of stuff I i have no idea what your talking about on the first. also I did search around, but not that helpfull and links would be greatly appreciated
Something tells me you haven't even seen the Search button...spectator said:really? how? I not sure if I want to read 21 pages of stuff I i have no idea what your talking about on the first. also I did search around, but not that helpfull and links would be greatly appreciated
Or, we're just tired of dealing with newbs who expect us to be there at their every beck and call.spectator said:you know what, nevermind something tells me the group of people here aren't as friendly as other forums
My point exactly, you looked at some pages. You've got a LOT of reading left to do..spectator said:I'll agree that i'm a complete noob at anything having to do with cave story(other than playing), but at the same time, what do you expect me to do? sit here and not even try to ask for help while not getting anything? I looked at some the pages, and to me it jumps around a LOT! Like you said i'm a noob, so I trying to get help at understanding this. To me, so far this is a bunch of jiberish....
$8F0000 is an address. It tells you where in the rom the data (offsets) you are editing is located.spectator said:2)I have no idea what all the numbers in the hex editor mean, like when
I searched for the $8F0000 or whatever was said where the
weapons start I get. 8F 00 00 00 8B 4D F0 89 4D DC 8B 55 F4 89 55 EO 8B, etc. What does this mean?
jcys810 said:I don't relly understand this. :/
So, if I wanted to edit the Blade level 1 (0x8F494 - Blade level 1), I have to enter the address "$8F494" right? When I do that, get to this,
"| 00 | 00 | 00 | 00 | 00 | 00 | 00 | 00 | 00 | 00 | 0F | 01 | 00 | 00 | 1E | 00 | 00 | 00 | 24 | 00 | 00 | 00 | 08 | 00 | 00 | 00 | 08 | 00 | 00 | 00 |"
And if I want to edit its range, its 0x04. But I don't see any 0x04 in the list. And even if I do, I ain't sure how do I edit it. Halp?
At least, that's how I figured out what the values meant in hex.ZarroTsu said:0F is the damage delt (f = 15); 01 is the number of hits it deals, 1E is its range. (It lasts for 1E ticks, 10 = 16; E = 14 :: 30 ticks)
in adresses SP mentioned start at the (as I refer to it myself to make it easier) "Double input"... 0F is 0x00; 01 is 0x01; 1E is 0x04, etc. Every four until "06 03" are values we really have no clue about that affect how the weapon acts (for the sword level 1). The 06 03 is where Level 2 begins, then 01 64 is level 3.
Just look around for the double adresses, and it should be a different weapon level.
No. He searched for 8F 00 00 instead of looking for the offset at $8F0000.VoidMage_Lowell said:Hrm, that might've been a bit much..
Didn't he mean what each number meant to Cave Story?
Because that was all explained at the very first page of this thread....
Hissy fit?Lace said:but whatever, stop having a hissy fit voidmage.
Only just two months actually, =DLace said:anymore?
you've been around a few months void, you don't know what it used to be like.
and as a matter of fact, nobody has actually explained how to use a hex editor before, because it's so dang obvious.
Well, um, which Hex Editor are you using?spectator said:okay I get the 1E which how long it lasts, but what do I seach for, (machine gun level 1 exp, not sure what the acuall gun is))
0x93690, 93690, or $93690? I think it's the last one, but do I use goto(hex/dec), find (text, hex), or something else I'm not noticing?