xristosx said:but that doesnt change the fact i cant buy a grammer book....
X-Calibar said:grammar book should be in the room next to where Quote sleeps or maybe upstairs..! If all else fails buy him a picture book Maybe he needs some intelligence to find it...?
xristosx said:upstairs? WE HAVE A UPSTAIRS?? >_<
lol
how do i get up there?
also to stop him eating things when hes about to eat somehting rapidly tap the punish button and the fairy(curly lol) will smash him over the head with a hammer and it will come out... but it seems he never learns im smashing stuff out of his mouth on a regular basis
lol
http://www.seiyuu.info/wpj2/Wonder Project J2 V1.0
It’s been several months since I last posted any news about this project. Well, it’s time to post some news again, and the reason is simple: it’s done. I’ve just made version 1.0 of my English Wonder Project J 2 (Nintendo64) translation available for download. It can be called a complete patch, with the exception of a few graphics, everything’s translated. You can grab it over here.
I can’t stress enough how important it is to read the readme.txt before you start playing. N64 emulation is not quite like the emulation of platforms like the SNES. There is a lot to know about the emulation, especially with this game. The readme should answer about 95% of the question you might have, so read it, your gaming experience will only profit from it.
So what else is to say? Those who’ve played the first game know what to expect. The game mechanics are very similar. It’s still a game that can get really tedious at times. But they did improve some things, for example the whole annoying stat leveling is gone. Also, you’re now free to decide in which order you do things. You don’t need to go through chapter after chapter like in the predecessor. And for those who haven’t played the first game, fear not, having played it is not really necessary. What kind of game is this? Some people may call this a RPG, but what it comes the closest to is a graphic adventure. Overall, I can’t really draw a comparison to any other game besides the first, but if you like the two anime ‘Nadia the Secret of Blue Water’ and ‘Kiki’s Delivery Service’, you will love this game.
Well, that’s all, I hope you enjoy the translation.
I absolutely loved that game.Atravir said:What really stuck me similar was Star Ocean (it's for SNES, if you can't find the ROM, ask me). It's about these little alien guys that look like humans with tails. And this company tries to turn them into weapons by giving them a disease that turns them to stone. You become one of the last ones alive, and travel through time to try and rescue the planet. Completely different gameplay, but the story has some similarities.
In harvest moon (snes) throw this:xristosx said:He Ate the chicken awesome XD lol, All he did for me was boot it
andwhyisit said:In harvest moon (snes) throw this:
or a a poison mushroom into the stew during the harvest festival and your character will eat a mole, while it is STILL ALIVE!!!!
Harvest Mmmmmmole festival.....
I just remembered in Wonder Project J1, if you try to balance on the well's edge next to the house...
Quote takes a plunge... He has to get repairs after doing that...
I kept trying to balance on the well...
We ran out of money to fix Quote
X-Calibar said:Just learnt of a frightening game called...
"I WANNA BE THE GUY"
http://kayin.pyoko.org/iwbtg/downloads.php
I haven't tried it yet but here's a video :
http://www.youtube.com/watch?v=CPBgxWyXYKI
Not nearly as cool as Cave Story fun, but just pain...!