DragonBoots said:
Is that how he did it? O.o
I thought there was hax involved...
I didn't really notice much in the way of mid-air trajectory being affected...
Wedge of Cheese said:
Yeah, it affected trajectory. I remember a spot when I was on a high platform and suddenly got blown down to the ground after jumping over a wet sand spot. Pretty sure it's just downward wind.
It is actually just downward wind. By placing invisible fans close to the ground, your jump height is reduced. This is to create the effect of muddy terrain. If you're standing in a large puddle of mud in real life, you won't be able to jump as high as on solid ground (due to sticky mud creating suction around your shoes).
But yes, it doesn't make sense that wet sand would suck you in before you touched the ground. I'm not sure if I can come up with a totally hassle-free solution to that, as implementing a more complicated quicksand-style system would just introduce new bugs.
GIRakaCHEEZER said:
This is a good thing in some aspects, since there are a lot of modders out there who don't know HOW to compose music, or music theory. I wouldn't want to be seeing a lot of mods with "dissonant" songs.
Any estimate as to when another demo will be released, carrotlord?
Wedge of Cheese said:
True, but I just kinda feel like if you can do it, then you should (at least sometimes). And the ability to imitate the music of others tends to go along with the ability to make one's own music. You rarely see one without the other.
Plus I wouldn't have made that comment if I didn't like the music
.
GIRakaCHEEZER said:
I just don't like the idea of handing out music I've made originally willy nilly, since then I fear of losing most of the copyrights on it. For example, that silly ericjima went and stole the song "perfecta" I made and used it in his mod (he also stole the tetris room, quite literally). Plus I like to use songs that people will (hopefully) recognize in my mod.
Plus composing still seems a tad "hard".
Also the desert area graphics look a bit bland, and weird since it doesn't seem natural for sand to float.
I'd like to believe that I have an understanding of music theory, but yeah, composing is hard. Some of the students at my senior high are taking a music theory course, in which the final exam is this: compose two full-length original songs. Only 2. Now, a full mod would require something like 20 orgs. It seems that you have the talent to do this Wedge, so therefore I applaud you, though I don't think I'm at that level yet.
Hm... I don't really have an explanation for the floating sand, but the next area should have a more interesting tileset.
Oh yeah, the next update might be around late June, as a really rough estimate.