#0200
<flagJump>2,202
<keyLock><stopPlayer>
<openTextBox><facePic2>sis-face<playSound>10
<text>Oh, hey Tess.<nod><clearText>
<facePic1>girl-face<playSound>9<text>...<nod>
<text>hey, sis...<nod><clearText><facePic2>sis-face<playSound>10
<text>Sorry things didn't work out yesterday.<nod><text>
Maybe next year, yeah?<nod><clearText>
<facePic1>girl-face<playSound>9
<text>Yeah...<nod><text>
...next year...<nod><flagNotJump>1,201<closeTextBox><setFlag>2<end>
#0201
<clearText><facePic2>sis-face<playSound>10
<text>Oh, your friend Milly was by earlier.<nod><text>
She left a letter by the door for you.<nod><text>
I wonder what it says...<nod><setFlag>2<closeTextBox><end>
#0202
<keyLock><stopPlayer>
<openTextBox><facePic2>sis-face<playSound>10
<text>If you're going out to play, be back
in time for dinner, okay?<nod><clearText>
<facePic1>girl-face<playSound>9
<text>...<nod><text>okay, sis...<nod><closeTextBox><end>