Ok... I'm an idiot for wasting that amount of time... Waterways is actually easy And I was just being stupid,
Let's do this correctly now!
Sue still messes up what she says...
And it still shows a blanks message box before a <NOD...
Kanpachi says the same... its pretty much the exact same so I'm just going to report once I get to the actual teleporter place I'm supposed to be at.
Toroko still has not that much dialogue... but oh well... (this is due to the bug that I'll explain)
And... no permission to teleport? what?
Toroko says the same thing "have fun with it", so I go looking for something I could have missed..
l
ets talk to the human sue aagain..
...and bug? She re-asks if I want to play hide-n-seek and dissappears again...
Okay... that was wierd... I redid the whole hide-n-seek thing again... but I can't get it to do it again
(so I can't pinpoint the problem)...
whatever... I'll just figure out why it won't let me teleport.
I actually think I know why it didn't let me teleport...
*Restarts from the very beginning*
Possible Continuity error: You just woke up Itho in the cockpit, and you walk past the Prefab house, then as misery appears and your running back, Itho comes out of the prefab house...
The only possible way this could be explained is if Itho walked and went inside the prefab house during the 30 secs
that Sue is watching the Doctor and Misery...
replaying... wait a minute... I think I just realized possible bug!
"connect to flower cavern" *Selects NO* "Connected to flower cavern"
well okay then...
And... no permission to teleport :C (
This is explained later)
And now toroko has a lot more lines to say...
*restarts from backup save because of "no teleport" lockout
Got to the
water cabin by taking the alternate route!
got the... polar star? (I skipped it on this run)
but I wanted to go without a weapon... (reloads save)
okay... for some reason i keep getting weird things going on... but whatever... everything is apparently working now...
DEFINITE BUG:
When the computer asks the question "Connect to teleporter in Flower Cavern" saying "No" will close the event, and you're now stuck in mimiga village forever.
Another Definite Bug:
You can go all the way to Balrog
without a weapon... doing so... makes it impossible.. You could go back and grab the missile launcher... but with only 10 missiles... it's probably something you need to fix
(tile 43 star blocks are what I'm thinking...)
Also this:
The chest in waterway cabin still gives you a duplicate polarstar... change that maybe?
And also the chest in water cabin never shows empty, even though it says it's empty
(
THIS NEXT PART is where I start writing what happened, but I doubt you will understand what's going on... so expect a video soon)
AND ANOTHER DEFINITE BUG!:
After the big cutscene where sue drowns, wakes up, and is taken to in front of Arthur's house,
your SUPOSSED to go inside... (I bet you can see exactly where this is going) but if you DON'T, and
instead find Human sue in the graveyard, and then LATER go into the house for the first time...
It acts like you already connected to the Flower Cavern, but since you never did, it won't let you register the cavern
to the teleporter menu.. (another game lock)
AND THIS LEADS TO ANOTHER BUG (though removing the first bug should just fix this)
After you do go into Arthurs house (and its all messed up), simply leaving and returning to the shack, then talking to human...
screw this I'm making a video.