• Sorry guys, I fucked up in the stupidest way possible. Any avatars, attachments or media uploaded in the past month may be broken. The bulk of those are attachments.

    Affected posts are by Brite / Dr. Minty Fresh / HeCooksPattiesAndSellsThe / Catalystl / ilikebreadtoomuch / Draco / minecraftstorymodefan / Extra Life / darkruler9229

    Affected posts are in threads Quick Modding/Hacking Answers Thread / CS ~ Encore / game opens in 1080, occupies only the top left corner / Friday Night Funkin' / Bluebot Requisition - DEMO / Show us your desktop / Cave Story Season 2 / gacha cave story pics / Cave Story with XBRZ filter / Project Ampersand

    -Andwhy

Sunset Challenge

Aug 27, 2021 at 10:20 PM
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A small short mod I made for CSMC's Modfest 25.

Download (Doukutsu Club)
MxdySfL.png
f1xTqeV.png
 
Aug 28, 2021 at 1:44 AM
Long-term planner
"Life begins and ends with Nu."
Join Date: Dec 31, 2011
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It's weird seeing people in the CS modding community start to treat the CSTSF as the secondary outlet for showcasing mods, and the discord server as their primary outlet. It's only now that you'd create an account here. Anyway, welcome to the forums. I might give your mod a try at some point this weekend.
 
Aug 28, 2021 at 3:25 AM
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It's weird seeing people in the CS modding community start to treat the CSTSF as the secondary outlet for showcasing mods, and the discord server as their primary outlet. It's only now that you'd create an account here. Anyway, welcome to the forums. I might give your mod a try at some point this weekend.
well, less the server and more Doukutsu Club lol, the CSMC server is more for mod feedback and help, but yeah, it's been interesting how over the past few years mod uploading has shifted from being less common here on the forums to Doukutsu Club
Honestly I understand the shift since I think Doukutsu Club's more database based design goes better for mod archival, I even have a mod I made for this month's modfest that I have yet to create a thread here for lol

anyway, I've seen Sunset Challenge posted a bit on the CSMC and I think I'll finally give it a try this weekend too
 
Aug 28, 2021 at 5:41 PM
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"Life begins and ends with Nu."
Join Date: Dec 31, 2011
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So I decided to spend some of my Saturday morning playing this mod, and it ended up not taking up too much time.

Welp, I guess I'm a criminal. It said this mod was for use in Bulgaria only, but here I am, playing it in the United States, so I guess I should be prosecutedt to the full extent of the jam.

The lack of any music on the main menu threw me off, but I respect the artistic boldness. As I progressed, it became more and more obvious that this was part of the tone you were setting for the mod, and I must say, your execution of setting this eerie tone was superb. I decided to see what would happen if I drown at the beginning, and you kept that consistent eerie tone by keeping the same music and just having that quick "You have drowned" message, and it automatically loading up your save file or starting the game back up. But that was just the beginning.

I really liked your background effect in that cave that used the "First Cave" tileset. You had the foreground tiles, the background tiles blending in nicely, and then the background sky even farther back. It all melded together really well. You did a really good job of giving the mod a sense of familiarity from Cave Story at the beginning, and then slowly transitioning the atmosphere into the mod's unique style by the time you get to the bottom of the island. I really liked the visual effect you had in the dark part of the cave. That was really cool how you drop down and reach "The Bottom of the Island," and the music starts, with the level becoming both more challenging and also having the platforming and background design more defined.

The level design was visually stunning and appropriately challenging. It seemed a bit hard at first, but the strategy of grabbing power crystals whenever you can, closing the gap with the gaudis sooner rather than later, and figuring out how to get those jumps right came pretty naturally; I found myself getting farther and farther each time. By the time that I progressed to the next area, I felt a sense of accomplishment for having overcome a difficult obstacle without having felt any serious feelings of frustration or punishment along the way. That's a very hard balance to achieve, so good job on that.

The one thing that did frustrate me a bit was that once I got past that first major room of the bottom of the island, I was hoping that it would autosave there. I ended up accidentally falling off the edge at one of the later parts, and was a bit perturbed to be set back to the very beginning of the bottom of the island.

I have to emphasize once again how impressed I am with the visuals and level design of this mod. You do a really go job of giving just enough of a hint at secrets that it's not obvious, but that people with a keen eye and a sense of exploration are likely to find it. I found the life capsule and also your secret where you find the cat where it says "Oh. It's just a gato."

That was a cool little area you had with the twin ghost boss fight. I liked the effect of it fading away like Pooh Black once defeated. And I found the cat image at the very end amusing.

The only critiques I can think of are that it might be good to add an extra autosave some time after that first challenging room in the bottom of the island, and that there's this one little part where the visual design of the platform doesn't quite line up with how it behaves in gameplay:
CSModSunset-01.png
That platform that you need to land on is very easy to get stuck underneath due to the fact that its collision box is very short. If the collision area for that platform was more like its visual appearance in game, it would not only make more sense, but it would make this jump a bit more forgiving, since this was the one jump that I dreaded each time due to the fact that it was hard to pull off.

Those were the only complaints that I could think of.

Overall, this was a very good demo. Usually I find myself reporting numerous bugs, scrutinizing a bunch of design choices, and reporting typos, but this was a very polished mod with good design and fantastic visuals. This is one of very few mods I've played within the last few years that has really impressed me.
 
Aug 28, 2021 at 9:19 PM
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Welp, I guess I'm a criminal. It said this mod was for use in Bulgaria only, but here I am, playing it in the United States, so I guess I should be prosecutedt to the full extent of the jam.
Oh yeah that was a joke based on this:
1630181597474.png
Pretty reasonable that people didn't get it though

And thank you! I'll see what I can do about that jump if I ever update this again, those stalactite-like tiles can be pretty confusing at times
 
Last edited:
Aug 28, 2021 at 9:55 PM
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awesome no 60 fps even with modloader
ok but yeah i genuinely love this it's really impressive ngl (and hard), this was made with ModCS, yeah?
also i must know who made that Home - Resonance org it's so good
 
Aug 28, 2021 at 10:08 PM
Long-term planner
"Life begins and ends with Nu."
Join Date: Dec 31, 2011
Location: United States
Posts: 2007
Age: 24
Oh yeah that was a joke based on this:
View attachment 7973
Pretty reasonable that people didn't get it though
Haha, I figured that was some sort of inside joke, just wasn't sure if it was something exclusive to the CS modding community, or something known among a wider audience that I wasn't privy too.

this was made with ModCS, yeah?
also i must know who made that Home - Resonance org it's so good
According to the Doukutsu Club page, this was indeed made with ModCS, and 2DBro helped with the music, so presumably he was the one who made that music.
 
Aug 29, 2021 at 12:15 AM
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Aug 29, 2021 at 7:28 PM
Indie game enthusiast
"What is a man!? A miserable pile of secrets! But enough talk, have at you!"
Join Date: Apr 18, 2006
Location: Forever wandering the tower...!
Posts: 1762
Going to be brief: Stressful beauty
xD Enjoyed it. Hadn't used booster 0.8 in a long time, actually didn't realize I even had it equipped at first! But after a few falls at the start, I focused and made the rest in one go.
Very nice aesthetics with the underside parts! Wasn't sure at first with the intro area, looked odd.

Oh and never did dare die after the first bit, thinking I'd have to restart at the beginning. Was a little tough to make out some of those platforms, but not too bad.
Well done!
 
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