Aug 21, 2016 at 12:01 AM
Join Date: Aug 14, 2016
Location: somewhere in Louisiana
Posts: 65
Hey I have a specific question, and to understand it, i may have to be really detailed, so here goes nothing.
in my mod, i have my starting room and my starting event set. my starting event is nothing special, just a little dialouge ("You feel something hit you.") and then the fade in and music and the usual starting event things needed. but, i also have an entity (117- Curly) who is set to run an event to talk. the event is set to #286. but, when i talk to the entity, it does not run event #286, but the starting event, which is Event #200. I am asking why this is happening/how i can fix it. Thanks.
in my mod, i have my starting room and my starting event set. my starting event is nothing special, just a little dialouge ("You feel something hit you.") and then the fade in and music and the usual starting event things needed. but, i also have an entity (117- Curly) who is set to run an event to talk. the event is set to #286. but, when i talk to the entity, it does not run event #286, but the starting event, which is Event #200. I am asking why this is happening/how i can fix it. Thanks.