• Hey everyone happy Christmas Eve we're aware of what's happened with the source code so to keep this simple absolutely don't post it on the site or use it to make mods with (it's not particularly preferable toward this end anyway) and tread lightly in general until we see how this settles, thanks to all and have a great holiday season -DT

Project 1108

Aug 1, 2010 at 11:05 AM
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I dont want that this be closed, so get a new screenshot!
p89008-0-5bodck.jpg

Like it? I know you do.:p
 
Aug 1, 2010 at 11:31 AM
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Whoa :p That's a big step up over the first release. Looks like there'll be a lot of new content in the next update.
 
Aug 1, 2010 at 12:21 PM
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Yeah, i start to remake the first lab 'cause its... kinda sux.
So? Somebody want to say anything else? Only DT say about mod's awesomness. :p
 
Aug 1, 2010 at 1:05 PM
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I agree with what DT said, it looks amazing. Though my only concern is that it has become quite difficult to see your health and weapon level against the near white tiles.
 
Aug 1, 2010 at 1:43 PM
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The HP and level bars dont play big role at beginning, but after escaping lab bars should fits perfectly in green forest:)
 
Aug 1, 2010 at 4:39 PM
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Another screeny:
p89013-0-623860.png
 
Aug 1, 2010 at 6:11 PM
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Mike1108 said:
Another screeny:
p89013-0-623860.png

The new tiles and sprites are simply amazing, Mike.
 
Aug 1, 2010 at 6:36 PM
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There much more than on this pic.
Btw in 10 days my Bday;)
 
Aug 1, 2010 at 6:45 PM
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I always did like this mod's backgrounds, and this one is no exception.
Keep up the good work!
Too bad it has ASM hacks, or I would love to play it on macintosh. :'(
 
Aug 1, 2010 at 7:40 PM
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Errrr... About assembly...
The hack is make bullets of polar star moves faster, so if change that, it will contains no assembly hack.
There no any other hacks 'cause i dont work with assembly too good:D
 
Aug 2, 2010 at 12:31 AM
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cultr1 said:
Too bad it has ASM hacks, or I would love to play it on macintosh. :'(
Shall I interpret that as a request? :D
 
Aug 2, 2010 at 1:18 AM
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Yes.
But
HAAAAAX.
:D
 
Aug 2, 2010 at 1:39 AM
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Mike1108 said:
Errrr... About assembly...
The hack is make bullets of polar star moves faster, so if change that, it will contains no assembly hack.
There no any other hacks 'cause i dont work with assembly too good:D
Where is the weapon data located, or more specifically this hack? I've only ever done minor z80 asm hacks before, so I could do with the practice.
 
Aug 2, 2010 at 2:00 AM
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Polar star is located in the whereabouts of 41DE60 in the .exe, the speed is a value that gets MOV'd to [E_X+18] or added to [E_X+10] a bunch of times (+1C or +14 for Y-velocity).

However, for one, it'd be in an entirely different place in the Mac file, and I was never able to find exactly where. for two, I don't even know of any debuggers that'll open it up to look at. I've been forced to use a hex editor for all of mine. It's hard :[
 
Aug 2, 2010 at 8:09 AM
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I increase some of these to increase bullet speed, so it would be easy to edit this again.
I also want to ask, do you want that this mod contains assembly hacks?
(Finally super mega almighty Noxid made a post in this topic. Waiting for Gir.)
 
Aug 2, 2010 at 6:28 PM
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New errr... Facepic?
p89023-0-637032.jpg
 
Aug 3, 2010 at 1:40 AM
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Bullet speed asm hack ported to mac. Just waitin' for a demo. :mad:
 
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