★I knew someone would make a pun on "Nothing" eventually >_>
★The game did feel too fast at first, but in my experience, after playing(and dying!
)for a while, I got pretty used to the game's speed. And yeah, I made the mistake of playing in fullscreen on my first start up. At least you got barely noticeable stretch, I got big visual glitches
★Ah yes. The lack of sounds and story makes me sadface, but then the game is still quite demoish. I don't mind the story as much, though. It's fun guessing what happened ^_^
★I totally love the personality of the draconian puppy cat protagonist. I've seen all those details and I think they add quite a bit to the game's awesome atmosphere. The dude's a he, by the way-it says so on the trailer on the OP and Logan's site.
★Attacking was quite difficult for me at first, before I got used to the speed and such. The enemy variety is pretty awesome, yes.
★Yeah, the gigantic areas are my biggest annoyance. They're pretty fun to explore though! They give the impression of being an actual world instead of little videogame levels. Also, once you have Earthen Memory, it almost becomes a minigame to explore all over and complete the maps
★I really like the graphics and music of this game, though the Tree was pretty bland with color. More ranting on the Tree later.
★Considering this is a
demo, it's really really good to have so much fun inside it.
★The power spirits don't add strength. There's already a fruit that does that. I -think- it adds more range/slash marks to the melee claw swipe.Their vague description doesn't help...
★Lunge? Lolwut? I do believe it's called Bound, my good sir
★Unwieldy controls...can't agree with ya there.
★I've found night vision before. Can't remember exactly where at the moment, but if I remembered I probably wrote it somewhere in my posts.
★I already knew of the Darkness miniboss' true form. It's not quite a skull, either, the dark cloud is the boss. It even tries to possess you!
★Oh god the Tree. It's huge, there are annoying enemies everywhere, the place is filled with ugly green fog...midway through I just started running and didn't stop to explore. My god. So, I didn't find the bird,and in fact I didn't know you could find a transformation. Too bad no one knows where Pohoja Blessing is to change back...
★Shore is such a breath of fresh air after the stifling Tree
And when it comes to Tree, there's no harm in utilizing Debug Warp, X
★You know, you could go back after gaining Bound and obtain a Leskin Strength fruit. That's what I did in my legit run.
★I also found the Important Room. It's quite strange, but I believe it's an exit rather than a boss room. On the regular map(non-Earthen Memory), there is an "exit" symbol pointing downwards - conveniently where the block is. The block also seemed to be shaking and doesn't quite look like it belongs there. I think it could lead to the Waterway, since there is no way to get there without the Debug Warp. There are other suspicious exits in Shore, as well. Perhaps there
is supposed to be a boss there, that would open the way(much like in Tree with the Darkness), but the boss was disabled for unknown reasons. Also, Fire mana targets lots of weird things, like the flame in Ocean Temple. One last thing: there are many things we don't know of this game. Perhaps there really is some sort of whatchamacallit that gives the Important Place significance that no one has found yet. Quien sabe?
★Ocean Temple and Waterway are really, really unfinished. This plus the Shore exits leads me to believe that Logan Ames wasn't quite done with the areas after Shore when he released the current demo.
★Puzzles? Underwater scene? Secret Temple?
Lolwut?
I guess there's more to Ocean Temple than I thought. I'll have to check it out. And hey, maybe I'll figure out the puzzle and be a boss who actually does important things! Though probably not -_-
★I don't think the Temple would be the end of the game...