Lace said:woo!
Ima gunna go out and play it now, but first, how does it feel to have made the only completed cs mod?
good, I assume.
edit:
quick glitch update:
if you go into the desert, then back through the altar and into the mountains, you can skip a good chunk of the game. (and you can kill the press w/ fireballs)
some dragelzoid fisters keep saying the same stuff (have you heard of dragzeloid? nope) over and over again, to the point of disbelief.
I'll add more as I keep going, good job tho, love the music.
wedge of cheese said:Sorry, no update yet, so don't get excited that I'm posting . Don't worry though, I'm still working diligently (more or less) on this mod, and I'm hoping that the next release will be the first beta release (meaning everything is finished but there's still room for subtle or maybe even not so subtle changes).
Anyway, the purpose of this post is that there's a piece of music related to TWoR that I wrote, and I've wanted to show you guys for a while. It's called the Concerto of Creation. At the time that I named it that, I didn't really know what a concerto was, and I now realize that it's not a concerto at all, but I don't know what else to call it, so I'll stick with the current title for now xP. It consists of four movements, each approximately 10-15 minutes long. The first three are each about one of the three gods, and the fourth is about the Altar of Destiny. All four of the movements started off as piano improvisations (with the exception of the second movement, which has the occasional clarinet and/or flute melody over the piano), and I am currently in the process of notating them. Until recently when I went to visit my dad and record the Concerto of Creation, all I had were MIDI recordings, which really don't do the concerto justice, but now I have mp3 recordings of each movement which I think are worthy of showing to y'all.
A few notes about each movement:
1st movement -- Dragzeloid
This movement is the most elegant of the four, representing the beauty of nature and the simple yet powerful force of evolution. In this movement, there is a melodic theme which is basically omnipresent throughout the piece. It undergoes many variations as the song becomes more and more complex, which represents evolution in which species grow and change over time, and the natural world becomes more complex.
2nd movement -- Solagicove
One of the storyline details that shows up in the "full version" of TWoR, but not in the CS mod version, is the significance of true love. It is referred to as "the great power of individuals", and was created by Solagicove to moderate unhealthy/immoral sexual behavior. This movement represents true love by having two recurring melodies, played by clarinet and flute, which play separately and in a minor key in the first half of the piece, and play together and in a major key in the seconds half of the piece. The emotions and uniqueness of each individual are also captured in this movement, making it the most emotional of the four.
3rd movement -- Revorshkenahl
This movement starts off with a steady bass rhythm that continues for a long time underneath changing chords and melody and comes back later in the piece. This represents society's rigidity. Later, there is a very dissonant/powerful section which represents the chaos and violence that often ensues as a result of mob mentality. There is also a section where the theme in the treble repeats over and over while the bass alternates between dissonance and consonance with the treble. This represents the fact that sometimes society and individual fit together well, but sometimes they don't.
4th movement -- Altar of Destiny
This is probably my personal favorite of the four movements, because it combines the strengths of the other three. It has the elegance of Dragzeloid, the passion of Solagicove, and the power of Revorshkenahl. Also, themes from each of the other three movements show up briefly in this one, but it is quite subtle and easily missed.
wedge of cheese said:Well, here is said music (finally):
http://www.mediafire.com/?sharekey=1fadc259a99afc801686155677bb2685b5a7adb710ffcfff
It's divided into four separate zipped folders so you don't have to download one massive one.
Hidden text highlight (or click) to view:
Oracle
either.