Aug 24, 2008 at 7:39 PM
graters gonna grate
"Heavy swords for sale. Suitable for most RPG Protagonists. Apply now!"
Join Date: Jul 2, 2008
Location: &
Posts: 1886
Age: 32
Pronouns: he/him
The Wrath of Revorshkenahl is a 3d RPG that I want to program that's unrelated to Cave Story, but I probably won't actually finish that for a very long time. So, when I found out about making Cave Story mods, I decided it would be cool to make this game into a Cave Story mod. You play as a wizard with a mysterious prophecy made about you, and learn to cast various spells along the way (which replace Cave Story weapons). Hope you all enjoy it!
===DOWNLOAD LINKS===
8/24/08: demo 1
8/28/08: demo 2
9/7/08: demo 3
10/6/08: demo 4
11/16/08: demo 5
1/20/09: demo 6
9/3/09: FINAL RELEASE zOMFG!!
Don't you love how the more time elapsed between the last demo and the final release than between the first and last demos? rofl
Final version for Mac
===BUG FIXES/PATCHES (first two should be compatible with both the PC and Mac versions)===
-crSound.tsc download it and put it in the "data\Stage" folder to fix the bug (it's a trivial text-based bug).
-end.pxe once again download and put in data\Stage. It adds a savepoint near the end, since some people were complaining about a lack of savepoints.
-Lace's hacked/edited version
-According to Lace there's also a "newer version" and he can't even remember what he changed
----
Final comments
progress: approx 100%, actually exactly 100% (duh)
Yes, The Wrath of Rubidiumchloride is done at long last. I strongly recommend playing through from the very beginning, partly so you hear the new music (some, but not all, of which was posted in the org music thread) and partly so you're aware of the few subtle yet significant storyline related changes. Someday I might actually get off my lazy ass and work on the game I want to make that inspired this mod, and I'll let y'all know if I do, but don't hold your breath . Although there is probably a fair amount I could improve upon in The Wrath of Ringostar, I've decided that the time has come to move on to bigger and better things (trust me, The Wrath of Roastbeefsandwich is gonna look like shit next to The Paradise Project O_o). In any case, I hope y'all enjoy this final installment of The Wrath of Remorsefulspambot!
===DOWNLOAD LINKS===
8/24/08: demo 1
8/28/08: demo 2
9/7/08: demo 3
10/6/08: demo 4
11/16/08: demo 5
1/20/09: demo 6
9/3/09: FINAL RELEASE zOMFG!!
Don't you love how the more time elapsed between the last demo and the final release than between the first and last demos? rofl
Final version for Mac
===BUG FIXES/PATCHES (first two should be compatible with both the PC and Mac versions)===
-crSound.tsc download it and put it in the "data\Stage" folder to fix the bug (it's a trivial text-based bug).
-end.pxe once again download and put in data\Stage. It adds a savepoint near the end, since some people were complaining about a lack of savepoints.
-Lace's hacked/edited version
-According to Lace there's also a "newer version" and he can't even remember what he changed
----
Final comments
progress: approx 100%, actually exactly 100% (duh)
Yes, The Wrath of Rubidiumchloride is done at long last. I strongly recommend playing through from the very beginning, partly so you hear the new music (some, but not all, of which was posted in the org music thread) and partly so you're aware of the few subtle yet significant storyline related changes. Someday I might actually get off my lazy ass and work on the game I want to make that inspired this mod, and I'll let y'all know if I do, but don't hold your breath . Although there is probably a fair amount I could improve upon in The Wrath of Ringostar, I've decided that the time has come to move on to bigger and better things (trust me, The Wrath of Roastbeefsandwich is gonna look like shit next to The Paradise Project O_o). In any case, I hope y'all enjoy this final installment of The Wrath of Remorsefulspambot!