Mar 24, 2010 at 2:51 AM
Join Date: Mar 23, 2010
Location: Hidden Palace Zone
Posts: 305
Age: 37
...what all would you like to see patched? I was originally going to just make a list of all the things that are actually wrong with the game and could plausibly receive an actual patch, but feel free to add things such as what "should have been" in this port.
- Map System should not be glitchy and should have a position marker :<
- The "New" music should have whatever demon ran off with ALL THE PERCUSSION AND BASS promptly slayed. I'm actually starting to become convinced that this is an actual issue, and not just the 'direction' they 'wanted to go in' with the music; Pulse, for example, is complete silence for a long way into the song, the part that should have a heartbeat.
- Other nitpicky music stuff should be fixed, such as certain songs under the "Original" setting not looping properly (mainly seems to be boss songs, I know for sure that at least some of the songs DO loop properly); there's no reason that the music halts when the scene shifts; and lastly, the Item Received/Heart Capsule Received/Death tunes are super quiet in New mode only, for some reason.
- Curly Mode should have difficulties--I'd like to see her sprite recolors, and we get THREE save slots for her mode alone.
- I've heard about some nasty bugs involving the Little Man and using the map system, as well as random things such as using certain weapons at certain times on certain bosses causing the music to shut off. Stuff like this would be the most likely to actually be addressed by a patch if it does end up happening..
- Sound Effects should be like 4 notches lower by default. TINK TINK TINK TINK TINK TINK TINK TINK
- There should be a new option underneath "Graphics" and "Music" in the menu; "HUZZAH" or "OH YEAH"
- It's probably even less realistic than the above, but I swear the new modes should be unlockable by actually playing through story mode rather than being available from the start. I mean, seriously... Pixel was so adamant about new players just playing the game to find out about it for the first time instead of reading about it online, in the interview with him on the Nintendo Channel. And yet here we have Curly Mode (you're not even supposed to know anything about Curly for awhile); Boss Attack mode (allows you to use all the weapons and many of the items without even playing story mode, and obviously spoils the bosses, which in some cases is kind of a REALLY REALLY BIG DEAL I.E. TOROKO); and the absolute worst, Time Attack (access to ALL THE MOST POWERFUL AND HARD TO GET WEAPONS in the first room, you start with Booster 2.0, and ... it's playing through the Sacred Grounds, dammit!!) all WITHOUT HAVING TO EVEN TOUCH story mode. Something's just so wrong about that.. ;_;
What would you suggest to Nicalis if, say, they came here to ask us specifically what we think should be added to make the Wii version better and more well-liked in general?
(in b4 'go back in time and don't even make it lol')
- Map System should not be glitchy and should have a position marker :<
- The "New" music should have whatever demon ran off with ALL THE PERCUSSION AND BASS promptly slayed. I'm actually starting to become convinced that this is an actual issue, and not just the 'direction' they 'wanted to go in' with the music; Pulse, for example, is complete silence for a long way into the song, the part that should have a heartbeat.
- Other nitpicky music stuff should be fixed, such as certain songs under the "Original" setting not looping properly (mainly seems to be boss songs, I know for sure that at least some of the songs DO loop properly); there's no reason that the music halts when the scene shifts; and lastly, the Item Received/Heart Capsule Received/Death tunes are super quiet in New mode only, for some reason.
- Curly Mode should have difficulties--I'd like to see her sprite recolors, and we get THREE save slots for her mode alone.
- I've heard about some nasty bugs involving the Little Man and using the map system, as well as random things such as using certain weapons at certain times on certain bosses causing the music to shut off. Stuff like this would be the most likely to actually be addressed by a patch if it does end up happening..
- Sound Effects should be like 4 notches lower by default. TINK TINK TINK TINK TINK TINK TINK TINK
- There should be a new option underneath "Graphics" and "Music" in the menu; "HUZZAH" or "OH YEAH"
- It's probably even less realistic than the above, but I swear the new modes should be unlockable by actually playing through story mode rather than being available from the start. I mean, seriously... Pixel was so adamant about new players just playing the game to find out about it for the first time instead of reading about it online, in the interview with him on the Nintendo Channel. And yet here we have Curly Mode (you're not even supposed to know anything about Curly for awhile); Boss Attack mode (allows you to use all the weapons and many of the items without even playing story mode, and obviously spoils the bosses, which in some cases is kind of a REALLY REALLY BIG DEAL I.E. TOROKO); and the absolute worst, Time Attack (access to ALL THE MOST POWERFUL AND HARD TO GET WEAPONS in the first room, you start with Booster 2.0, and ... it's playing through the Sacred Grounds, dammit!!) all WITHOUT HAVING TO EVEN TOUCH story mode. Something's just so wrong about that.. ;_;
What would you suggest to Nicalis if, say, they came here to ask us specifically what we think should be added to make the Wii version better and more well-liked in general?
(in b4 'go back in time and don't even make it lol')