Grand Gallery of Modding Tutorials (LOOK HERE BEFORE ASKING)

Jun 21, 2009 at 8:41 AM
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Index of useful threads. (Look here before asking questions)

Edit by Noxid:
So you want to mod Cave Story? Don't know where to start? Well you've come to the right place!
This thread is an index of all the knowledge this forum has to offer, presented in what we hope to be an easily accessible format. If there's anything you can't find, chances are it isn't very easy to do, or downright impractical! Or nobody got around to explaining it!


-TRAIL-
This is the recommended beginner's course of learning the fundamentals of CS modding. And I'm not just recommending my own guides because I'm full of myself. Or maybe I am.
  • Noxid's Modding Video Guide: This short two-part video tutorial is meant to give a quick rundown of the most basic aspects of modding - setting up the modding environment, writing your first scripts, and editing a map. The video focuses on use of Cave Editor.
  • After finishing the videos I recommend reading over Noxid's text-based modding guide. Some of the information is redundant with the videos, but seeing it both ways may help you link it in your mind, and the text is easier to keep up with. It also has a fairly detailed section on TSC commands
  • Check out ANP.txt if you haven't gotten it yet; this is necessary for animating entities and doing cutscenes.
  • If you've checked all the tutorials, tried everything you can think of, and are still having issues, then visit the Quick Modding/Hacking answers thread to ask for help. Please dont' make a new thread for a question.
If you think you've got the basics under control, and want to try something REALLY advanced, then check out Carrotlord's Assembly Guide. Be warned, assembly is REALLY HARD and you have to be REALLY SMART and good with computers to do it. You may also want to visit Noxid's Modding/Hacking resources for lists of memory offsets.


-INDEX-
Basics of Editing Cave Story
Quick Modding/Hacking answers
Noxid's Guide
How to edit Cave Story's Images
Adding new music to Cave Story
Modding Reference Sheets
.bmp Template
MicroTutorials (New!)
Modding Video Guide (New!)

Editing T-Scripts (TSC)
TSC Command descriptions
ANP notes
Adding Teleporter Options
Example Scripts

Useful programs
Cave Editor
Sue's Workshop (new version not done)
Sue's Workshop hacked
Booster's Lab
Noxid's standalone TSC Editor
NPC.tbl editor
Doukutsu Trainer
OllyDbg, Assembly Editor and Debugger (External Link)
Cheat Finder (External Link)
Resource Hacker (External Link)
PC/MAC save converter

Assembly Hacking Threads
How to Hex edit
Misc. Hex Edits
Beginner's Guide to Cavestory Assembly
Un-Advanced Assembly Hacking
Advanced Assembly Hacking
Noxid's Modding/Hacking resources
Special Effects Hacking
NPC Hacking
Title Screen Hacks
Example Assembly Hacks
Adding more org songs than the game normally holds
'open source' hacks by noxid
BLink's npc hacking guide
BLink's open-source mods

Miscellaneous Useful Threads
How to make different colored <FLAshes without ASM.
How to fix NPC dancing problem
How to fix NPC death sounds disappearing


If you have a thread/link you think should be added, post it in here.

Edit by DT: I do not have boots :(

Edit by S. P. Gardebiter: Since dooey is no longer active, the Administrators and Moderators will edit this post to add things to the list.
 
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Jun 21, 2009 at 8:45 AM
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This is some good initiative you've taken.
Hopefully there won't be so many questions now
 
Jun 21, 2009 at 10:02 AM
Luls
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STICKY THIS ABOVE ALL!

... if that's even possible :x
 
Jun 21, 2009 at 12:07 PM
Justin-chan
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Make it an announcement lol.
 
Jun 22, 2009 at 2:12 PM
graters gonna grate
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This thread = win

Also, maybe some of the dead stickies should be unstickied?
 
Jun 30, 2009 at 9:09 PM
graters gonna grate
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You should also put a link to Garde's FTP, because I can never remember the URL.
 
Jul 1, 2009 at 2:22 AM
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for useful programs, I would add ollydbg, cheat finder, and gameshock.
rune had another misc hacks thing which has some veerrry commonly asked for hacks like infinite booster.*
(and I would suggest some of my own threads, but they really aren't that usefu, so they don't belong here. I don't espect anyone to use tsc hacks in their mod.)
(expect spelled wrong on porpoise)
(that was too)

*Speaking of which, there's another really easy technique to do this, and it doesn't result in the weird graphics clog. It took me about 5 secs to fuind, so rune musthave known about it. I just don't know why he posted the other** way....

** Well, one of them at least, there are at least four different ways that I see to make an infinite booster.
 
Jul 7, 2009 at 4:13 PM
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You seem to have missed my useful program. :D
 
Jul 7, 2009 at 4:51 PM
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Jul 7, 2009 at 5:35 PM
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Oo oi!

Oh hey, while we're adding programs, might I recommend Translhextion?

It's a pretty awesome Hex editor, even allowing you to compare two files hex-wise.
{That part was really helpful on figuring out what offsets were getting screwed up by the Table editors, earlier...}
Though I haven't used another Hex Editor yet, so I can't really compare anything, it's only because I've yet to have a need that Translhextion hasn't filled :D

{And is Cave Editor up there? I don't see it o.o;}
 
Dec 2, 2009 at 11:19 AM
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Re: Index of useful threads. (Look here before asking questions)

Should this go in here? I've been trying to remember where I've seen stuff about sfx editing since there's a lot of it happening at the moment >_>
 
Dec 18, 2009 at 4:01 AM
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I'm working on an Utter Beginner's guide, the link's in my sig at the moment, but it's not staying there forever. Is it worthy of being called useful?
 
Jan 18, 2010 at 8:30 AM
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Re: Index of useful threads. (Look here before asking questions)

I'm gonna try and edit an enemy with assembly but I have a problem at the moment. Does anyone have a copy of the NPC assembly pointer? All the pages from the Cave story FTP seem to be down...
I thought I'd put this here 'cause there might be more people with the same problem, and I think once it is found, a link to the NPC Pointer should be added on the first page here.

Thank you.
 
Jan 18, 2010 at 2:48 PM
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Re: Index of useful threads. (Look here before asking questions)

Ego inflation?

Also, wondering if this forum will ever get to the point of having an Index of Useful Indices...
 
Jan 30, 2010 at 6:01 AM
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Re: Index of useful threads. (Look here before asking questions)

Nice guide index.
 
Jun 8, 2010 at 2:16 AM
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Re: Index of useful threads. (Look here before asking questions)

this needs to be updated...
the hex npc.tbl one doesn't work.
anyone have a copy?
 
Jun 8, 2010 at 3:25 AM
Um... Chosen One? Yeah that'll work. : P
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Re: Index of useful threads. (Look here before asking questions)

I believe a Visitor Message to a mod is called for in this case. for future reference.
 
Jun 9, 2010 at 7:36 AM
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Re: Index of useful threads. (Look here before asking questions)

If someone wants to update this thread they can PM the updated post to me and I'll edit it in provided it looks alright.
 
Feb 25, 2012 at 8:01 PM
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Okay boys and girls!
I'm taking custody of this thread and turning the OP into a one-stop shop for Cave Story Modding learnitude. If anybody has any question, about anything, ever, I want this to be the place to look first.
This will be done to replace the extremely cluttered pinned threads, because honestly I don't think they all need to be stuck. I'll go through all the info linked and make sure it's relevant, up to date, etc. as well as provide some formatting to make the most important links stand out, and maybe some better descriptions of the resources we have (because really it's a lot of work to dig through all these links)
 
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