Essence of Chaos 1 - Shattered Destiny

Oct 23, 2007 at 9:07 AM
Justin-chan
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Okay, got problems.
1. Health/Refil control box doesn't work
2. Life Capsule doesn't work
p18571-0-atvoqt.gif
 
Oct 23, 2007 at 1:06 PM
Luls
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jcys810 said:
Okay, got problems.
1. Health/Refil control box doesn't work
2. Life Capsule doesn't work
p18571-0-atvoqt.gif

Erm maybe you messed up the ArmsItems in Sue's Workshop. Check to see if the function is still there.
 
Oct 23, 2007 at 2:43 PM
Hoxtilicious
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No, you forget to set up the Event flag, the first flag when you click on "Edit flags".
Are you executing the right script for the npc anyway? ;P
 
Oct 24, 2007 at 4:59 AM
Luls
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S. P. Gardebiter said:
No, you forget to set up the Event flag, the first flag when you click on "Edit flags".
Are you executing the right script for the npc anyway? ;P

Oh yeah... Its the Start >Event< on Click in the "Edit Flags" interface.
 
Oct 24, 2007 at 7:37 AM
Justin-chan
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S.P. said:
No, you forget to set up the Event flag, the first flag when you click on "Edit flags".
lol. Well, I'll try it after I do some spriting. (Your two-headed dragon contributed to my work load and yet you are always busy/away on MSN >=O)
S.P. said:
Are you executing the right script for the npc anyway? ;P
Only done with the first map. Therefore. No NPCs yet. lolz.
Metalogz said:
Oh yeah... Its the Start >Event< on Click in the "Edit Flags" interface.
Alright. Will try it. Eventually...
 
Oct 24, 2007 at 8:06 AM
Justin-chan
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Alright. The Life Capsule thing doesn't work. It always brings me back to the Start Point when I try to use it.
 
Oct 24, 2007 at 8:40 AM
Luls
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jcys810 said:
Alright. The Life Capsule thing doesn't work. It always brings me back to the Start Point when I try to use it.

Did you put in the right commands?
 
Oct 24, 2007 at 9:00 AM
Justin-chan
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I ticked Start >Event< on Action. :/ So it should be right.
diph.php

diph.php

diph.php
 
Oct 24, 2007 at 10:01 AM
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Oh I see. If you'll notice, event #91 is already being used for the fade-in effect, and so it must be taking priority over the life capsule event. Just change the event number and it should work fine.

All of the maps (automatically?) have events 90-94 used as the various fade-in effects, so a good rule of thumb is to start all events at 100, or at least 95.
 
Oct 24, 2007 at 10:14 AM
Justin-chan
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I see. I'll try it later. Or tomorrow. ^^
 
Oct 24, 2007 at 10:41 AM
Justin-chan
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I changed the event number but it still doesn't work. I tried #0095 and #0400. :/
 
Oct 24, 2007 at 12:58 PM
Luls
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jcys810 said:
I changed the event number but it still doesn't work. I tried #0095 and #0400. :/

Erm... I ain't that good with detail TSC Notations so... Why not check and make sure you arrange your sequence of events properly. The health refil event should be the last one if i'm not mistaken...
 
Oct 24, 2007 at 1:20 PM
Hoxtilicious
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jcys810 said:
lol. Well, I'll try it after I do some spriting. (Your two-headed dragon contributed to my work load and yet you are always busy/away on MSN >=O)

Because, I'm sleeping when you're online :/
 
Oct 24, 2007 at 1:30 PM
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What Megalotz said, it may be that they need to be in order, i.e.:
#94

#400

#1000

#2000

In all honesty I haven't checked, I usually just put them in order to start with. Also does the game even accept event numbers above 1000? Again, I haven't checked >.>
 
Oct 24, 2007 at 2:03 PM
Hoxtilicious
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DoubleThink said:
What Megalotz said, it may be that they need to be in order, i.e.:
#94

#400

#1000

#2000

In all honesty I haven't checked, I usually just put them in order to start with. Also does the game even accept event numbers above 1000? Again, I haven't checked >.>

I think numbers until 999 won't work I think.
 
Oct 25, 2007 at 4:04 AM
Luls
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DoubleThink said:
What Megalotz said, it may be that they need to be in order, i.e.:
#94

#400

#1000

#2000

In all honesty I haven't checked, I usually just put them in order to start with. Also does the game even accept event numbers above 1000? Again, I haven't checked >.>

Yeah i've tried it in order and without. It doesn't work when not in order so do some arrangement :D

All events to be started by an action should all be at the bottom (if i'm not wrong) and sequence of events should be before player-activated events.
 
Oct 25, 2007 at 5:42 AM
Justin-chan
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Well, I got it to work. Thanks to S.P. on msn. =D
 
Oct 25, 2007 at 5:50 AM
Luls
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jcys810 said:
Well, I got it to work. Thanks to S.P. on msn. =D

When will be your first release? I can't wait for it ^^
 
Oct 25, 2007 at 5:54 AM
Justin-chan
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I only have one map done. -_-" lol. I don't know when the first release may be. Tomorrow is my last day of school. ^.^ And I'm going for my class chalet from the 31st October to 2nd November. And later in November (Quite late actually, haven't booked tickets yet), I'm flying off to visit my father who got posted overseas to work. So yeah. Might be long. Or I might put my Cave Story folder into my thumbdrive and bring it over when I visit my father, so I can mod while overseas.
 
Oct 25, 2007 at 6:06 AM
Luls
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jcys810 said:
I only have one map done. -_-" lol. I don't know when the first release may be. Tomorrow is my last day of school. ^.^ And I'm going for my class chalet from the 31st October to 2nd November. And later in November (Quite late actually, haven't booked tickets yet), I'm flying off to visit my father who got posted overseas to work. So yeah. Might be long. Or I might put my Cave Story folder into my thumbdrive and bring it over when I visit my father, so I can mod while overseas.

The map in your screen shot is the only map you've done!??!? NOOOO T.T

You sure need help! I can help! ^^

Just tell me what you plan to do.
 
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