Dust Alpha 0.0.6 Demo! No More Placeholder Sprites!

Aug 11, 2015 at 5:01 AM
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Dude, calm down.
Also I'm not.
 
Aug 13, 2015 at 7:19 PM
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Alright, I really haven't been able to work on Dust due to lack of my computer, which I have to earn back from my parents. I'm currently using my brother's computer, but unfortunately it has a large amount of parental controls which disables the ability to run applications that are not approved by the system's list. I will continue working on Dust as soon as I get my own laptop back, and I have gained some ideas that I can't wait to implement. Thanks for waiting as long as this, and I'm sorry you have to continue for the time being.
Edit: So, this is not being canned, only delayed. It's not dead.

Edit 2: Also, I forgot to post this here when I made it, it's a sprite for the enemy called "Chomper"
 
Aug 13, 2015 at 7:44 PM
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That looks good. What enemy is that a resprite of?
 
Aug 13, 2015 at 7:57 PM
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Bionicobot said:
Alright, I really haven't been able to work on Dust due to lack of my computer, which I have to earn back from my parents. I'm currently using my brother's computer, but unfortunately it has a large amount of parental controls which disables the ability to run applications that are not approved by the system's list. I will continue working on Dust as soon as I get my own laptop back, and I have gained some ideas that I can't wait to implement. Thanks for waiting as long as this, and I'm sorry you have to continue for the time being.
Edit: So, this is not being canned, only delayed. It's not dead.

Edit 2: Also, I forgot to post this here when I made it, it's a sprite for the enemy called "Chomper"
Parental controls, one of fun's biggest enemies.
Hope you will be able to use your own system soon again, although you now have the time to make up ideas and write them down somewhere.
It's always good to do the things you can when you aren't unable to do the things you should do first.
 
Aug 13, 2015 at 9:47 PM
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Camero said:
That looks good. What enemy is that a resprite of?
The Critter. I wanted it to look the part of the text for when you first see it.
Miccs said:
Parental controls, one of fun's biggest enemies.
Hope you will be able to use your own system soon again, although you now have the time to make up ideas and write them down somewhere.
It's always good to do the things you can when you aren't unable to do the things you should do first.
I'll be getting my laptop back soon, but I'm not completely sure...
 
Aug 18, 2015 at 4:17 AM
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oke lets do dis


-A on the health thingy?-ROX EVERYWHERE-OHGODWHAT is this running at 60frames? :S I guess it is but im 2stupid to tell-#firstcaveedits-I noticed the faceplate on the locked door <MSGbox goes from an opened mouth to a closed mouth thats a cool idea j'aime-the apple health upgrade thing reminds me of the watermelons from jenns journey-ohwait a sec you tried that sorta mouth "animation" with all msgboxes once again its a neat idea-D--> STRONG SHOT-ohhh the A thing only refills ammo nvm-ohgod a second cave-ghostshot script doesnt seem to have <PRI-waitwaht <_> all ammoweps have shared ammo? shet im chill with it tho-love the ending to that flashback tho
alright thats all Ill play for now, overall p nice so far

 
Aug 18, 2015 at 4:20 AM
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Thanks, I never noticed that the Ghost Shot didn't have a PRI still. I'll get it fixed as soon as I get my laptop back.
 
Aug 19, 2015 at 8:59 PM
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kid don't make a huge map that's blank without an ending

that's a dumb thing to do





i'm referring to the suburbs :critter:



it really pisses me off

seriously

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Aug 19, 2015 at 9:04 PM
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What. I added an ending. A thing at the end. Did I forget to put it back?
Sorry if I didn't put back in the ending script... I was testing out the shoot out of the water thing when I removed the script, and must not have put it back. Again, sorry.
You really weren't supposed to see the map.
 
Aug 19, 2015 at 9:17 PM
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that's alright, everyone makes mistakes :orangebell:
 
Sep 8, 2015 at 4:35 PM
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So, there hasn't been news of Dust outside the Skype Group for a while, so I guess have some teasers for a new character. Face sets go!
 
Sep 8, 2015 at 7:21 PM
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So, there hasn't been news of Dust outside the Skype Group for a while, so I guess have some teasers for a new character. Face sets go!
That looks cool. Any other info on the next update?
 
Sep 8, 2015 at 8:35 PM
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More story adjustments, new levels, advances in the plot, pretty much just adding more content. I don't want to spoile too much, so this is all I can currently give.
 
Sep 9, 2015 at 8:18 PM
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Note: I'm tearing down the original levels from the previous demos and making them bigger, better, and also changing how the story plays out. I'll try to make it compatible with old saves, but it may not work, so yeah. The beggining levels are new and the story will make more sense if you play the new starting levels anyway, so yeah. Expect the next version in a couple months, unless I pull a Cawthon.
 
Sep 16, 2015 at 6:05 AM
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Played 0.0.6. I think it has potential... I'm curious to see where you go with it. Keep it up :]
And more apples!!

I think that was my first encounter with a giant Mushroom Boss... nice lol
 
Sep 16, 2015 at 3:22 PM
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Thanks! I'm working on the script so it's not as akward and stuff, along with making the levels bigger, that way there's more content. Also, as soon as I can figure out how to make the <IMG hack be applied to <CAT instead of the second <FAC, you can expect some better animations and cutscenes.
The mushroom boss was originaly going to be for Before Story, but I decided it would work better here.
 
Nov 25, 2015 at 5:38 PM
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Alright, so Dust is now back in motion. Prepare for an update sometime in December.
 
Nov 25, 2015 at 5:55 PM
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