Feb 12, 2022 at 4:58 PM
i have no issues with drowning other than it not allowing me to breathe
Oh that's cool, I didn't know about this archive, but I'm not surprised it exists. Is this somewhere on Doukutsu Club, in Discord, or somewhere else?
You're welcome.Yes, I used archive of over 2000 ORGs compiled by CSMC members.
(You haven't been erased at all it's just Boby's russo-speak)You're welcome.
Edit: Also, sometime between then and now, "Bombchu Link" became "CSMC members" so I truly have been erased from the discord's history
Oh... Wow. I'm seeing some of my past contributions in that list, and I had no idea someone was indexing all of those ORGs. I guess it shouldn't be too surprising though. I actually remember trying to make part of an ORG remix of Autobot/Decepticon Battle, but I don't think I ever really completed it and made it very substantive, so whatever version exists out there is probably very crappy. I don't actually remember ever posting that, I was surprised to see that in the list.
oh, that does make sense. i did not have the shoes equipped, though, but then... the puppy is just speedyThe effect of boosting is not from boosting but from Speed Shoes and is caused by walking speed being faster than it should be for few frames like gaining speed above water and dashing.
Goddamn, another check for NULL, need to fix.i reloaded a save and found out that little man was the cause
Consequence of chime being TSC-based.the sound chime after collecting 10 stars is helpful, i just wish i could open the map system right away but it has to finish playing first
I don't remember fundamentally changing generation in post-1.32, maybe seeds are luckier since then.the level design seems to have improved, or is it just me? either way, it seems that the generator doesn't want me to dig through the whole level anymore and lets me choose pre-created paths which is lovely
no, it's a timed event with just the chime before the music returns to normal. it's fine, and it actually gives you invincibility for the duration of the event (!), i'm just a sucker for CHECKING THAT MAPJust remove a <WAI and allow the player to skip it using Z. I'm assuming there is a dialogue box along with the dialogue, so it would be trivial to fix this.