Okay, so this is weird. After enough tries, I eventually got it to work. Not sure what it was that I did that specific time, I guess I just had to have the right timing with hitting the z or x buttons.
In any case, I found this to be amusing. Not anything too amazing, but clearly something that you polished up quite a bit up to a certain point.
It's been almost 7 years since I saw that let's play on the first Ace Attorney case, so I'm a bit fuzzy on some of the details, so I wasn't quite sure in every instance which details were almost exactly copied from the original source material, and which details were your own comical spin. The part about Mahin being a sugar daddy sure had me giggling though.
During the room where the cross-examination starts to get more intense, why is there a treasure chest that lets me skip ahead to the "Not Guilty" verdict?
After you get "cornered" to play for the first time by presenting the statue/clock as evidence, I decided to answer "no" when asked if I still have any problems with his testimony, even though that's obviously not what I'm supposed to do. And that put me in some weird sequence that sent me back to the cross-examination to submit that evidence again. Nothing game-breaking, just a bit jarring.
After I was given the option to "sound" the clock, I suddenly had control of Curly and could walk around, and I wasn't quite sure what to do after that.