Hello dan_crim, who said you can make an alt?Pretty self-explanatory. How can Quote hear the game's music? Surely it's not just music bouncing off the cave walls out of the air.
There is no indication in-game ('textual evidence' as they call it) that Quote, or indeed any other character, can hear the music.How can Quote hear the game's music?
What about Cave Story 3D? Is it in the 4th dimensional plane then?Oh wait you were being serious? Well um.
The music exists on a third dimensional plane, Quote is unable to hear it. For all we care, he's probably listening to whatever the fuck is popular back in 2004.
While it is called Cave Story 3D, and, granted, the top screen of the 3DS is really two screens interlaced over each other, the actual display for the game, as well as the platforming itself, are still two dimensional, and even then, should a video game ever call itself "4D" like how some movies call themselves "4D", it would still be on a third dimensional plane outside of the game itself (i.e. smellovision, a bluetooth connected water spray system, or even that little speaker that the wiimote had).What about Cave Story 3D? Is it in the 4th dimensional plane then?
I thought they were antennas personally. Probably for intercepting transmissions from green-haired deadbeats.Wait quote is a robot? I thought he just had fancy headphones/weird over ear earbuds on![]()
That sounds so wacky. Though it probably works like that, instead of Quote being made by a NASA intern or something close to that.While it is called Cave Story 3D, and, granted, the top screen of the 3DS is really two screens interlaced over each other, the actual display for the game, as well as the platforming itself, are still two dimensional, and even then, should a video game ever call itself "4D" like how some movies call themselves "4D", it would still be on a third dimensional plane outside of the game itself (i.e. smellovision, a bluetooth connected water spray system, or even that little speaker that the wiimote had).