MagicDoors said:
They didn't do anything wrong - in fact, Polaris tried to steer you in the right direction and you still yelled at him/er.
Oh no, it's fine. Liam basically complained that I wasn't specific enough, which given his thoughts on the terminal wasn't really bad enough to count as yelling at me at all. I'm not really in this argument
I'll admit to taking nearly thirty minutes wandering around the egg observatory room before I found the terminal. I believe a hint somewhere says it's in the room, but I still didn't quite know what to do. I was quite happy when I finally figured it out.
As for the infamous puppy puzzle...well, I already knew what to do since I had read nearly the entirety of the JNR thread, and for a minute or two I was
still confused ^_^;
The puzzle was clunky, slow, incredibly confusing, and made getting around Sand Zone very annoying. I'm honestly not sure why Shmitz, cool guy he is, thought it was a good idea.
Sometimes puzzles are meant to be very difficult, so you have to actually think a bit. You feel like a boss when you finally complete these. But there is a line that shouldn't be crossed, and if a necessary puzzle is too confusing, nearly impossible to figure out by yourself, or hurts other parts of the game, then perhaps the creator could consider giving a few more or better hints, making the puzzle more intuitive, or making the puzzle more logical to figure out to get it back in the cool zone.
All the Egg corridor puzzle needs is perhaps another hint or making the entrance a bit more noticeable. Not making it easy per say, just a bit better in the long run. If Dubby comes back, he could fix it - no need to fight over it.