Cave Story - Redesign v0.50.6

Aug 17, 2013 at 8:34 PM
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Luxac said:
I'm stuck, can somebody help me please?
After i finished grasstown and get the
autohacker
I can't find the entrance of the ravine (to go in sand zone) and:
Jack says the entrance is under Arthur's house and bricked in
but I can't find it...
If memory serves me right, you must....
use the fireball weapon on the lower-right section of the graveyard
 
Aug 27, 2013 at 4:14 AM
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Not a nitpick, but...
How you get out of the egg corridor?
I swear there is this locked gate after you beat Igor that spawns from nowhere and I can't seem to get out!
Also that finding the terminal behind a wall was really funny too me.
 
Oct 11, 2013 at 3:35 PM
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I think you are one of the best moders on this forum.
By the way, can anyone help me?
I don't find Jenka's house in the sand zone, where is it?
 
Oct 15, 2013 at 7:20 PM
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How are you supposed to get into Egg 06? And for that matter, how are you supposed to get out of the Egg Corridor?
 
Oct 15, 2013 at 8:41 PM
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To get out of the Egg Corridor, fall into the area to the right of Egg #09. Shoot the right side with your Polar Star (Or Missile Launcher) until you find the section that disappears when you shoot it. Go to the Egg #09 section and jump through a fake wall until you reach a block. Shoot it with the Polar Star to reveal that it's actually a missile block. Shoot it with a missile and it disappears. Go out of Egg #09 and you're past that weird wall. You can download the screenshots below. I hope this helps!
EDIT: To get to Egg #06, fall to the left of the egg and shoot the bottom of the wall with your Polar Star to reveal a missile block. Shoot the missile block with a missile and it disappears. Jump into the empty space to get into Egg #06. A screenshot below. Once again, I hope this helps!
 

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Oct 15, 2013 at 10:10 PM
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Alright, now what'd I do with the ID card?never mind

p122282-0-2hsrbzy.png


in other news, I broke the game
 
Oct 21, 2013 at 10:07 PM
Been here way too long...
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Here is my feedback:
The hacking and ideas were done well. But, it's too hard. Try toning down on the amount of enemies, the health of enemies, and most especially, the complexity and non-linearity of levels. Right now, every single level is like a maze, which makes it frustrating to play.
Anyways, Thank You!
 
Oct 22, 2013 at 12:52 AM
I don't anymore.
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Yeah if I had to say just one thing about this mod it would be that enemy health needed nerfing like hell. Too many enemies with too much health. Not that it matters because this mod is like many others and abandoned until the creator says otherwise.
 
Nov 2, 2013 at 6:06 AM
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But one thing I really liked about this mod were the new weapons, and the graphics for the sparkler bullets is very cute.
 
Nov 3, 2013 at 9:59 AM
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FINALLY!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
I finally ended the DEMO, It was very hard and long, it tooks me ONE YEAR and two months.
What I prefered in this mod was the bouble attack for some weapons like the blade.
Anyway, it was great and long, I will be waiting for new upates.
=============================GOOD LUCK========================================
 
Jun 17, 2015 at 3:18 PM
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There will never be updates on this from me, but anyone else is welcome to take apart the exe and find my changes, or use graphics, etc.

The reason no new updates will ever come from me is some time ago I had an accident with my hard drive, and one of the things lost was the entirity of the CSR work folder, which included a file detailing each address range and its function. Sorry.

Encase the link is dead, here it is again: http://www.mediafire.com/download/myanz3p02x31p38/CSR0506.zip

Again, sorry but when the files were lost it was too painful and I just had to walk away.
 
Jun 17, 2015 at 4:11 PM
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Ayy this mod! I had an older version a long time ago but it broke or something? Awesome to see it again ^-^
 
Jun 17, 2015 at 4:31 PM
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Aww too bad, this was probably one of my favourite mods :C
 
Jun 17, 2015 at 6:31 PM
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Same. I really liked your work. Such a shame this happened...
Wait, if we can find all the changes and addresses, would you be able to work on it again?
 
Jun 18, 2015 at 1:49 AM
I don't anymore.
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My apologies, I think you had one of the better work-in-progress mods I've ever seen here. Felt very solid and mechanically intriguing. I wish you luck in the future and hope you continue to work on things.
 
Mar 7, 2016 at 3:47 PM
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I'am stuck in Labyrith somebody help me?
 
Mar 7, 2016 at 11:17 PM
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nice necro senpai
 
Mar 7, 2016 at 11:42 PM
Amaya
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Could you please turn down the sarcasm, Xemous? It's a legitimate query. Redesign is pretty labyrinthine at points, and such an excellent mod that it's definitely worth seeing all the way through.

I'am stuck in Labyrith somebody help me?
It's been many years since I finished Redesign, but I or another member may be able to help if you provide some details about where you're stuck!
 
Mar 10, 2016 at 3:00 PM
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Streaming this game sounds like a good idea. I promised my subs since I didn't complete my walkthrough of Cave Story (Because it sucked so bad) I would do something else CS related. Might just play this for them. Thanks.
 
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