Alrighty, I'll give some actual critisizm to the mod now.
Constructive:
The title screen looks good. >_>;
Deconstructive:
1) 'Textbox.pbm'
Health Bar - White, with some red as shading. This burns the eyes, and doesn't fit AT ALL. if you attempted to make it look better, try doing so using a full-colour bitmap, rather than the colours Pixel used. If you don't know how to do so, look around the forum. Also, as brought up before, when you get hurt, nothing happens to it. White =/= Life. Unless you're considering reproduction, in which... ew.
EXP Bar - Same as HP bar, only with a bit of blue. This makes things even takier, and leaves the player focusing more on the game than how he's doing. Which isn't saying much. Again, use more than the default colour sceme.
Windows - A red line around the outside? It isn't much, but it's definatly a putrid colour combination. Again, use more than the default colour sceme.
2) Gameplay
Story - There... isn't one. Okay, I'm some soilder Mimiga... and... that's about it. There's no background story, no opening... Nothing to keep you interested.
'Training' - This is a nono too. It's very possible to pull this off effectivly, but you didn't. The 1st sign tells you how to move, and examine signs; In which you have to know how to do so to learn how to do so. A complete noob picking up your game before cavestory wouldn't enjoy this. Also, Dragon Zombies? The 1st enemy? Spur? The 1st weapon? Whaaaa...? No. Just no. The Dragon Zombies can insta-kill you if you're a dork, and the Spur is meant to be a complete secret; I'm sure NOBODY knew it existed, the 1st few years cavestory was out. Sure, you know about it; but simply telling the player what's in store before they can learn about it is just cruel. It's like picking up cavestory after reading the whole Wikipedia article on it.
Maps - Bland, repetitive, and... ick. Houses are like misshapen blobs, a few maps are incomplete, and there are a few spikes randomly floating in the air for no apperant reason. If this is the best you can do, which I suspect it IS, as it's your first impression, then stop trying, or LEARN how to map. Creating a map is like any art, There's a huge difference between Stick-people, and... Zeshiro. Atm, you're 'stick people with clothes on'. This excludes 'Order of the stick' as a form of art.
Missions...? - This doesn't fit at all, and when I saw the message 'Mission Complete', I said to myself "Oh god no", and facepalmed. IRL. If I facepalm IRL, that's baaaaaaad.
3) Impressions
- You have a team of three, and none of you can map creativly, think up a storyline, or know when it's a good idea to advertize. IOW, you failed miserably in introducing your mod.
- You have a website. This brings the expectation of the mod to a height greater than runelancers... OHWAIT! No screenshots, no information, no storyline... another fail.
- You didn't look into anything before you started the mod, by the looks of it. You didn't know you could use a full colour set, edit weapons, or anything in particular. I'm sure you havn't played anyone elses mods either to get an idea as to what mods entail. You just joined the forum without looking anywhere to hand out samples of what you made, simply because you were proud you made it. I could do that too with my own fecal matter, but I'd probably end up in an insane asylum. Or jail. Probably Jail.
I sugest you type out a post saying this is nothing at all what you're going to eventually release to the public. Take down your website. Mods are for fun, free time... And did we mention it isn't exactly legal to do them?