Jan 30, 2016 at 6:10 PM
Join Date: Aug 28, 2009
Location: The Purple Zone
Posts: 5998
Pronouns: he/him
large, indivisible, slow to change, inflexible, fossilized?
did you read your own quote there
large, indivisible, slow to change, inflexible, fossilized?
try deleting blconfig.txt in your mod data folder
Damn, no wonder minecraft was also not working, everything with java got screwed up by my custom theme@MewtwoyDragonZombie http://www.minecraftforum.net/forum...solved-impossible-to-install-launch-minecraft
@ everyone else: new version is up https://dl.dropboxusercontent.com/u/42853625/Permanent/BoostLab_0430.zip
I wrote that stupid TSC argument decoder (AND ITS BETTER THAN CE's) that you've been bitching at me forever for, along with a few other small fixes.
please test thanks
if you have any new Hackinator hacks that you'd like to be included, please link them below and I will post a 0.4.3.1 in a week or so.
What blink is saying is that he is sick of seeing the Kazuma NPC named Cairn
It would be really nice if BL would load a different/ generate and new entityInfo.txt for each .exe/mod folder (with some sort of on/off switch in the .ini file/Edit Project config settings maybe?)
V0.4.5.0:
- Added more hacks to the hackinator, including TSC+
- Selecting a stack of entities brings up a popup letting you choose which to select, rather than just always picking from the top.
- Fixed a bug where changes to npc.tbl would not save in certain conditions.
- Fixed npc placement when shifting the map
- Added delete option to the context menu for entity editor
- added drag-select to entity editor
- you can now use ctrl-a to select all entities on the map in entity edit mode
- you now have to double-click an NPC type in the NPC list to change the type of a selected entity
- the command to add an entity to the map has been changed to the 'i' key, previously it was double-click
- removed cairn from entityinfo.txt
- updated sfxlist by zxin I think
V0.4.4.3:
- Added a gradient layer for TESS, new nxm format number 0x33
- Fixed some other things for GIR
- massive performance boost for the tile view
- added some hackinator hacks & fixed a few that were busted
Yay you actually fixed it! I might even be using BL from now on!New version of BL is ready, V0.4.5.0
Download: https://dl.dropboxusercontent.com/u/42853625/Permanent/BoostLab_0450.zip http://noxid.ca/files/BoostLab_0450.zip
Code:V0.4.5.0: - Added more hacks to the hackinator, including TSC+ - Selecting a stack of entities brings up a popup letting you choose which to select, rather than just always picking from the top. - Fixed a bug where changes to npc.tbl would not save in certain conditions. - Fixed npc placement when shifting the map - Added delete option to the context menu for entity editor - added drag-select to entity editor - you can now use ctrl-a to select all entities on the map in entity edit mode - you now have to double-click an NPC type in the NPC list to change the type of a selected entity - the command to add an entity to the map has been changed to the 'i' key, previously it was double-click - removed cairn from entityinfo.txt - updated sfxlist by zxin I think V0.4.4.3: - Added a gradient layer for TESS, new nxm format number 0x33 - Fixed some other things for GIR - massive performance boost for the tile view - added some hackinator hacks & fixed a few that were busted
V0.4.5.1:
- Made the selection list a set, preventing double-selection bugs
- fixed pasting entities which was broken in previous release
- TSC previews for <GIT now show the correct items
Why thank you.On that note, here's an improved music list.