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  1. Softmints

    [Softmints] Corridor II

    Corridor II was my second attempt at the Corridor series, and it didn't work out. You can have a look if you like, etc. This version features: 2/10 Corridors Download Now!
  2. Softmints

    [Softmints] Corridor

    Well, after a long break (too long), I decided I'd come back with a new game. Julian's King had too much story/dialouge needed for my liking, and Hell II was too short. So here it is; Corridor. Corridor is a series of rooms (Labeled One, Two, Three...) in the Hell tileset. Each contains a...
  3. Softmints

    Hell II

    I decided to make a new (and harder) Hell last week. Here it is. Heavy Press and Ballos are exactly the same, so the first three are all I've changed - though they should be so taxing on your xp and health that Ballos should be a ton harder. See how well you do. Link to Downloads
  4. Softmints

    Extra Weapons

    While doing some TSC, I noticed that in both the notes and sprites, weapon "0008" was missing. So I decided to investigate (wanting a cool new weapon for my mod, of course). Indeed, when you place a weapon sprite exactly as shown, Quote will hold this missing gun. So far, the gun does not...
  5. Softmints

    My Lovely Tileset

    I was editing Grasstown's tileset to allow for a few (well, a lot actually) more tiles. In doing so, I have increased the size to 256x256 (from 256x128), and now none of the tiles are working. Why might this happen, and how can I fix it?
  6. Softmints

    TSC Periodic Loops - A problem

    I've been experimenting with TSC a lot recently, and I have found that while the <WAI is running, entities cannot harm Quote. What I've been doing is this: #0125 <WAI0050 //Code <WAI0050 //Code <FLJ0125:0125<END Anyway, while this is running, Quote cannot be harmed. I can turn it off by...
  7. Softmints

    Mod: Julian's King

    Wow, it's been a long time since I last looked at Cave Story. A lot's changed here on the forums, and I would have lurked for a bit before leaving if not for one jcys810. The act of making some sprites for such a long dead project really touched me, so I decided to rumage through my old files...
  8. Softmints

    Modding Cavestory - Questions

    I've looked around a bit, and can't find how to do the following: ~ Open the file which allows me to edit NPC data (damage, ...). I know where the file is, but I can't open it. ~ Use edited .pbm graphics. The game gives an error upon loading with them. If I have more problems, I'll put them...
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