Aw, man, you've made me glad I came back. That'll help a lot, thanks. {EDIT: Heheh, saving that...}
As for the decision about the water, I guess it depends on what will happen if I try to change the speeds and then the player goes into water. If you went the easy way, would it override the new speed with the normal half speed of Cave Story? Or simply use the half speed of the current speed? If the second, I think I could live with that. Or, hell, I could just make fake water and use H/V triggers to modify the speed with the TSC, if it still didn't work, right? Wouldn't mind that extra work, as long as it was in something I understood {Like TSC}. And if the rest of the water worked normally, I'm talking about what would happen if I tried changing the speed and then entering water, here.
Honestly, I feel a bit bad having you do this for me, so I wouldn't want to press you to do the overly difficult stuff, just whatever you'd think would be best and not require me to come back wanting more Assembly help with the same thing because I suddenly find it's not working for something else?
As for the decision about the water, I guess it depends on what will happen if I try to change the speeds and then the player goes into water. If you went the easy way, would it override the new speed with the normal half speed of Cave Story? Or simply use the half speed of the current speed? If the second, I think I could live with that. Or, hell, I could just make fake water and use H/V triggers to modify the speed with the TSC, if it still didn't work, right? Wouldn't mind that extra work, as long as it was in something I understood {Like TSC}. And if the rest of the water worked normally, I'm talking about what would happen if I tried changing the speed and then entering water, here.
Honestly, I feel a bit bad having you do this for me, so I wouldn't want to press you to do the overly difficult stuff, just whatever you'd think would be best and not require me to come back wanting more Assembly help with the same thing because I suddenly find it's not working for something else?
