Voyce
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  • Got it. Translating. I`ll send you the characters first and say if you can see them. 14 vowels of the Hungarian language are:
    aáeéiíoóöőuúüű
    Yo, I spent a good deal of time reviewing your mod, I hope you'll find it useful :3
    haha XD
    Weeeell, I'm usually not on during weekend, but you can send me it whenever you want to :p
    Well delete error.txt and go until you get an error then read what it says
    To be honest I don't even know what is happening because your description is somewhat vague. You say an error pops up, but what is the error specifically (Check error.txt before you tell me it's gibberish please)
    The usual suggestion is not to make new maps but rather to copy existing ones and delete all the junk on them.
    Yeah... If you have two editors running at the same time, that's the biggest issue. Make sure you only have one running next time, before you start asking for help.. hehe.
    Your <SOU command has an accidental space. Other than that, everything seems fine to me. Sometimes you really need to check out your script for any spaces and such, or else the whole event will go bye-bye.
    The maps pixel made use only 90-1000 in the map scripts normally, so it's safe to assume they won't break anything.

    Events above 1000 are used in the item scripts and such, so there could be complications. Events below 90 are in the Head.tsc as well.
    You should only need the first 2,
    <NCJ0155:2101<NCJ0153:2101

    Try using smaller event numbers though. For maps i find it's best to stick in the 90-1000 range.
    I hope there would be some way to figure it out rather than trial and error.
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