I'm using the <CNP command to change some spikes so they look in a different direction when triggered. So, the spikes kill you when you touch them, but they are not visible. When I use a different entity, that appears, but the spikes still do not. >_>"
It just occurred to me that bkMoon isn't being used anymore, so if you want to add it to some of the maps you can tell me which ones and I'll change them (not much point in uploading another fix unless you want to change something else).
Can NOT find out how to cut out that stupid text-noise when my rooms transition. I tried changing the event and the script, doesn't work. But it DOES seem to go away when I travel to any other map besides the map I want it to go to. Shall I post the script or do you know the solution?