Hey, could I get some more Assembly help from you?
I've been trying to follow your advice on preventing Missiles from dropping, but I haven't had any luck yet...
Mostly, just been following this code:
I don't know what the flag for the Missile Launcher is, either, so I've just been messing with any block the contains the bottom two lines... {Specifically, changing the PUSH number to something obscure}
None of them seem to be stopping the Missiles from dropping. {Though, I've skipped the Register ones, thinking it wouldn't use that. Was that a mistake?}
I wish I understood this better, it's the last change I need for LMAP before I can 're-release' it....
I've been trying to follow your advice on preventing Missiles from dropping, but I haven't had any luck yet...
Mostly, just been following this code:
But I've had terrible luck so far...Noxid said:PUSH (flag #, hex)
CALL 0040E930
ADD ESP,4
I don't know what the flag for the Missile Launcher is, either, so I've just been messing with any block the contains the bottom two lines... {Specifically, changing the PUSH number to something obscure}
None of them seem to be stopping the Missiles from dropping. {Though, I've skipped the Register ones, thinking it wouldn't use that. Was that a mistake?}
I wish I understood this better, it's the last change I need for LMAP before I can 're-release' it....