<p class='citation'><a class='snapback' rel='citation' href='http://www.cavestory.org/forums/index.php?app=forums&module=forums§ion=findpost&pid=144087'><img src='{style_image_url}/snapback.png' alt='View Post' /></a>HaydenStudios, on <!--{timestamp:1328939432:long}-->, said:</p><div class="blockquote"><div class='quote'>Gameplay: 5/10 Mediocre. Really, that death trap room is so hard, I gave up, and will not progress through this mod until you make it easier. It's completely unreasonable that you get not life capsules before that, making you die at one hit, needing to hit those "bats" about six times before they die, and them jumping out if you so much as jump is really frustrating. One problem common among mods is not having enough life capsules, and having too many enemies with too much hp. And that room is pretty much trial and error. Nice what you did with those shootable tiles. Did you use assembly for that?</div></div> I made the mod easier now (v. 0.204), so you now can continue. Will you?
You got those extra resources to work in the credits, right? How did you do that? Also, do you understand the credit.tsc code at all? It seems like a strange incantation to me.
That IS a major glitch. Well done spotting it early on! Also, I love your proper grammar. It makes me feel all warm and tingly inside. You have the makings of a great forumer.
Oh, thanks! I much enjoyed the alternate cutscenes in the Sand Zone, and I just got the Cure-All. I look forward to the rest, and I will make sure to use the new version. Thanks again for telling me! What is this glitch anyway?