Can't wait for KH4, though all I'd be able to do is read about it.
That aside, I decided the Entrance of the Xenoa: Lunar Shadow version should use a different tileset, so I'm currently trying to think something up that'll be fitting for it. Maybe a tileset from a past mod I worked on, I dunno.
Progress on Xenoa: Lunar Shadow: finished the tileset for the forest between Yes Town and the Lunar Soul Castle (no relation to MagicDoors or Slither or whatever his present name is).
Also finished Yes Town's first district, and… that's currently it. I haven't even worked on most of the scripts yet. -_-"
> ORIGIN://TERMINUS _
Progress… Origin's staying in the ideas phase until Terminus is done (I hope), and Terminus has Sector 1 (Origin Cave) fully mapped out. Began on Sector 0 (The Hub), wasted time on "Sector S" (mod's map total reached 181!) but I wanna see how many maps above 127 I can get away with using without the "Failure to read stage" issue.
Yes, I'm writing the mods' names as above (it just seemed fitting to me).