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Another Medium (Undertale) uses two drums that sound A LOT like Bass01 and Snare01 from Cave Story
TLinkan
TLinkan
I mean, Toby uses samples from other games in UnderTale. I don't think he'd really be in trouble for that.
OmegaFoxie
OmegaFoxie
Yeah but, he could've atleast given credit.
Polar✪
Polar✪
You don't have to give credit for every music sample in the world, that'd be ridiculous. Nobody would sample anything if they had to.
Router died, was messing around with Org Maker 1.3.4's samples when I found that I can't even open them in Audacity even though they are seemingly valid Wave files? What's going on here
Cibryll
Cibryll
I'd guess Pixel magic, but that probably wouldn't be the correct answer?
OmegaFoxie
OmegaFoxie
Well, I believe it's got something to do with the file structure. It uses a "fact" chunk, which is required if the audio data itself is stored in a "wavl" chunk. If the audio data itself is stored in a "data", the "fact" chunk isn't required.
For some reason, the wave files have both a "fact" and a "data" chunk.
I believe that when a program tries to read the file, it gets confused and fails to load the file.
You can probably fix it with a hex editor, but I don't have enough knowledge to properly do it.

Then again, it could be something completely different, but this is the only theory I have right now.
scream fortress 2016 so far is pretty much a joke
ColdCallerLoopy
ColdCallerLoopy
Like Herobrine being "removed" from minecraft, just let it rot, it's better on the road than in a garbage tin.
Everytime I listen to Access in Org Maker I feel like the song keeps getting off-beat and it's driving me mad because I can't check if they are off-beat or if my mind is just being crazy again
OmegaFoxie
OmegaFoxie
The only theory I have right now is that it might be a framerate issue, but I doubt that too
Bavi_H
Bavi_H
(I came across this while searching through your posts to understand what you're doing with OrgMaker waves.)

I don't know if these settings still exist in modern versions of Windows, but when I tested in Windows XP, I found different "Audio Performance" settings can cause undesired effects on ORG playback -- see http://rnhart.net/orgmaker/audio-performance.htm

You might experience symptoms like the following:

* Some notes don't play at all.
* Some notes don't play at exactly the correct time they're supposed to.
* Some notes sound out of tune -- see http://www.cavestory.org/forums/posts/122887/
* Notes start with a previously used volume level, then quickly change to the volume level specified by the file -- see http://www.cavestory.org/forums/posts/163876/

Be aware other people may not have the same symptoms, even with the same settings. For example, in the results I listed on my website, one sound card experienced notes that didn't play at all, but the other one did not experience that symptom. Also be aware if the symptoms are very small, some people might not notice them.
OmegaFoxie
OmegaFoxie
I've actually been looking up and down my pc settings, my soundcard is very old and does not have any sort of settings like the ones described in your notes. I don't even know what my soundcard is called, every device manager on my PC just lists it as "High Definition Audio Device" which is extremely vague, as one might guess.
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
Sora655
Sora655
memesmemesmemesmemesmemesmemesmemesmemesmemesmemesmemesmemesmemesmemesmemesmemesmemesmemesmemesmemesmemesmemesmemesmemesmemesmemesmemesmemesmemesmemesmemesmemesmemesmemesmemesmemes
Sora655
Sora655
that was me that time sorry
OmegaFoxie
OmegaFoxie
nice memesmemesmemesmemesmemesmemesmemesmemesmemesmemesmemesmemesmemesmemesmemesmemesmemesmemesmemesmemesmemesmemesmemesmemesmemesmemesmemesmemesmemesmemesmemesmemesmemesmemesmemesmemes

really, really nice
With the internal percussion stuff, and the differences in certain instruments between various programs that play .org files, is it fair to say that the way the unedited orgs sound in Org Maker 1.3.4, is the way pixel intended them to sound?
EnlightenedOne
EnlightenedOne
For someone with such an attention to detail, who semi-frequently scraps his games if he doesn't like where they are headed. I doubt he wouldn't have noticed the difference. I'm pretty sure he knew that the org player in Doukutsu played them a specific way and didn't care/was perfectly fine with how they turned out. If he wanted to he could have programmed in the alternate instruments.
Noxid
Noxid
they're intended to sound like they sound in the game
OmegaFoxie
OmegaFoxie
fair point
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