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semi-related to modding i now know why my dad (who has been wfh for a couple years now) complains so much about cold weather, this shit hits different when you're sitting at a desk for an extended period of time. does not help that my apartment gets zero natural light and if it's already this cold and we're only in may... i need a big fluffy dog to lie on my feet or something...

ahhh i really wish i was in the position to get a dog but my apartment is strictly no pets (and is way too small anyway). i also do not think your average dog could make it safely up or down the extremely dubious stairs to my bedroom (where my desk is) and i don't particularly know how to warn a dog (dawg?) about stairs, bro
evergreen update... i think the first ending's final boss is, more or less, functionally complete both graphically and mechanically - i need to finish a transition cutscene between the first and second phase, as well as set up skipflags yadda yadda... there's some minor things i can do for the second phase in particular (and a bug i still need to get help with squashing in the first phase, but it's not game-breaking), but at this point i think i will switch my priority to the cutscenes and skipflags as well as tidying up the script and map, at least as the priority for today

later in the week, i plan to release a private demo in my personal discord server to get playtester feedback on this boss, which i hope will allow me to polish it even further - i also still need to finish the credits, they're essentially done but barebones/still have placeholder assets art-wise and there's no music yet... i still plan to wait until august/modgala for the public release, so they don't have to be a priority at this point since they give the necessary, well, credits

anyway, once this boss is polished to a satisfactory level... i guess i'll go about implementing the second joke ending, and depending on how much time/motivation i have after that, i'll start working on the secret boss (and third joke ending), since regardless of its completion level, i can very easily lock access if i feel it is not ready in time, so it's low priority...

good lord it's weird to think that i'm going to actually finish this mod
"The wind blowing past me, as I dare not look back to the cursed island.
I try to feel comfortable on the rough skin below me as I fly away with him.
I feel the moon's light on me making me think of those left behind.
My friends, My family.
I push the thoughts away as we continue to fly away.
I stare at the clouds rushing past below us.
As we both fly to a new future away from those I abandoned." -Anonymous


I don't know who wrote this and I couldn't find the author anywhere, pretty cool writing I guess. I also don't even know if it's actually based on Cave Story!
I have a little something I hopefully will post to the Fanart thread this weekend if i finish it in time. Be prepared.
Jade
Jade
You shouldve used that one really loud smooch stock sound effect it wouldve been funny
NameoftheDJ
IdioticBaka1824
IdioticBaka1824
"be prepared" and it's the most un-preparable-for thing youve ever had the wonderful fortune of laying your eyes on
the greens are evering away! i spent today working on a background graphic (see spoiler tag below) as well as making and implementing a teleport animation for the boss, which was easier said than done :']
regarding the boss, i have one attack phase to finish spriting, and then i need to give all the phases a final go-over and visual polish... after that comes the tricky task of making the HP bar work and then ensuring the transition into the second phase is still functional... and then expanding on and polishing it as well...

once i get the boss into a playable state start to finish, i will probably seek playtester feedback as the next priority i learned my lesson from festive quest LOL and then after that i have some stuff to fix up in the credits - i'm hoping for a public release of the next demo in august for modgala! it's a ways away, but knowing my tendency to procrastinate, i'm hoping it will give me plenty of time to ensure everything is good and ready to go :]
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Eli
Eli
thank you! it has been a lot of work - i've been making this thing since... 2020?? technically??? good lord - but i hope it will be worth it!
IdioticBaka1824
IdioticBaka1824
when modding the game takes longer than developing it :greydroll: good on you for toughing it out tho
Eli
Eli
it's definitely not been a non-stop development cycle - i released the first incarnation for a 2020 modfest (which i consider a seperate or like, 'alpha' version i guess), and then... 'reboooted' it more or less in 2021 as something intended to be a long-form mod, which i have since been developing on and off in short bursts of frenzied work (typically spurred by upcoming modding events) followed by months of no progress... i'm hoping that i can work on it more consistently now that i'm making active progress in wrangling my brain, ahaha
macaroni and cheese be so fine
then boom. lactose intolerance
Kyle Satwon
Kyle Satwon
Who's really suffering here? You, the macaroni, or the toilet after?
EnlightenedOne
EnlightenedOne
I take Lactase Enzyme Supplements. I realize this is not something that every person has access to.
H52Wa.gif
【Mimiga Missing events】change name to【The Mimiga Disapprance】Completed 95%
EnlightenedOne
EnlightenedOne
The correct spelling would be "Disappearance".

Sounds fun!
masro
masro
Ah, I spelled it wrong, thank you!
adhd meds are wild you're telling me it's possible to just sit still? and focus on something for extended periods of time without getting distracted or antsy?? what is this feeling
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