Hello, sorry taking awhile... I'm somewhat lazy, but there has been some progress going on with it, the graphics are much better then what they were from the previous message and I have more of an idea of what the plot and story is going to be. I've also been experimenting with org maker so I could make the mod have original music! Although the first few releases I plan on making most likely wont have those yet. One of the other things I have been working on is making an asset pack that contains several characters (around 70) from Touhou and making them kind of work in Cave Story, though a myriad of the characters are taller than 16 pixels.
Just so everyone who cares knows, the main thing I plan on having the most for this mod is to focus mainly on its art, I want it to look as pretty as I can possibly make it to be, so generally speaking the bosses and parkour that the mod might have will likely be underwhelming compared to the visuals but I will try my best to make them decent or better than that. I also want to have tons of things to interact with to make the world feel more alive in some sense. B'yeah, not really that much has happened other than scribbling, lore writing and spamming notes all over the org maker keyboard.
Here's a single image of the first place (only functional place!!! XDDD
![Enraged Doctor :muscledoc: :muscledoc:](https://www.cavestory.org/images/forums/smilies/muscledoc.gif)
) But also what I have for the asset pack because I have only shared that on discord, both tank's are subject to change. Oh and all of the characters n such will have animations as well. That's pretty much all, I plan to make a version one for the asset pack soon and perhaps a demo for the Touhou mod on the Doukutsu Club, after that I have another idea for a different but original mod that I will make to practice org maker further and after that I will probably work on and continue working on the Touhou mod to its final release. But we'll see how that goes.
i'd like to see this released one day, but please don't feel rushed. if beauty is what you're going for, then you're much better off taking your time and getting all the details perfectly sculpted
(i was told the ground's colour was yellow, seems like i've been lied to)