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i finally got my winXP PC fully up and running! it has speakers, a functional graphics card, and most importantly a CD rip of the silent hill 2 soundtrack

anyway, obligatory evergreen progress report: for those that missed the thread, the modgala demo (+ several bugfix updates) is now live - this is the version of the game playable to the first ending+credits! my orgestrator, Dredged Crusader, has recently completed the tracks for the credits, so i hope to release a small bonus update soon, but i would like to finish the 'bad' ending first... after this, the planned updates for this demo are:
- finish freeroam mode
- expand on the second phase of the (current) final boss and fix the rect issue on the first phase
- some minor additions and tweaks
- implementation of the optional boss and its related content (finalisation of the secret weapon upgrade, third joke ending)

...all of these things will be released at some point this year depending on my coursework and unpredictable motivation; once they're complete i will begin development on the second ending route's content
minecraftstorymodefan
minecraftstorymodefan
so it the 1st ending the true ending of the game?
Elipsis
Elipsis
the first and currently achievable ending is akin to cave story's 'normal' ending (leaving with the sakamotos) with the second as of yet unfinished/unreleased ending being similar to the 'best', albeit on a slightly different presentation/scale - which one is canon or the 'true' ending i will leave ambiguous for now
are bots normally this bad?!
Elipsis
Elipsis
they're uh, not usually this persistent, that's for sure
DoubleThink
DoubleThink
It'd been pretty good for a stretch up to this week, and usually any upticks don't last too long either
ghostly
ghostly
well that's good at least

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