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TSC will explode my head

Dec 20, 2025 at 10:58 PM
Neophyte Member
"Fresh from the Bakery"
Join Date: Nov 29, 2025
Location: Venezuela
Posts: 6
Age: 20
Pronouns: LAIB
Could there be a bug in the code? In the game, the dialogue still shows Curly's face, even though I added <CLR to the end of almost every line to avoid it...

#0101
<KEY
<MSG Who is it?<NOD<CLR
<CLO
<MSG<FAC0019 It's Curly! The one who lives
near the village!<NOD<CLR
<CLO
<WAI0100
<MSGah... you...<NOD
What do you want?<NOD<CLR
<CLO
<MSG<FAC0019Didn't she see something
like a box,
flying through the sky!?<NOD<CLR
<CLO
<WAI0100
<MSGYes, but I don't know what it was<NOD<CLR
<CLO
<SOU0015
<MSGApparently she locked the door...<NOD<CLR
<CLO
<WAI0100
<MSG<FAC0020Oh...<NOD<CLR
<CLO
<WAI0100
<MSGSomething sounded behind...<NOD<CLR
<CLO
<MSGGirl?<NOD<CLR
Are you still There?<NOD<CLR
<CLO
<MSG<FAC0019Yes!<NOD<CLR
<CLO
<MSGListen, I couldn't see clearly<NOD
But the Sakamotos
surely
did. The lab
is nearby,<NOD
just outside the village<NOD
<CLO
<MSG<FAC0019Thanks!<NOD
<CLO
<FL+3000
<END
 
Dec 21, 2025 at 3:50 AM
Senior Member
"Master using it, and you can have this!"
Join Date: Jul 7, 2019
Location: Mimiga Village
Posts: 73
Age: 22
Pronouns: he/him
you need to add <FAC0000 to the beginning of every line you DON'T want curly's face in. (EG, after every new <CLR tag that you DON'T want curly to talk on.)
 
Dec 21, 2025 at 3:23 PM
Neophyte Member
"Fresh from the Bakery"
Join Date: Nov 29, 2025
Location: Venezuela
Posts: 6
Age: 20
Pronouns: LAIB
It works! Thanks!

Another question: Does the map size affect the background? I used a custom background on a 100x180 map, and that background showed up on other maps but not on this one (the 100x180 one). That same background had problems with other maps, but they helped me solve that problem, only for another one to appear. XD
 
Dec 21, 2025 at 5:38 PM
The miracles of alchemy...!
Bobomb says: "I need a hug!"
Join Date: Jul 20, 2015
Location: Under sea level or something
Posts: 825
Age: 27
Pronouns: 菓子
Map size generally does not affect the background.

What exactly goes wrong with the background?
Do you use Cave Editor? Saw someone else recently suffer from an issue regarding background scroll types with that editor so I would recommend using BL/SDE instead for that.
 
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