I decided to play throught the second demo. I'm done now.
You are a cruel... cruel master of level design. True to their name, suicide dam, and suicide mountain actually made me want to kill myself -.-
Oh, and the power room was a bitch, to.
That being said, change NOTHING from these areas, they are perfect
.
There was one small error:
The chest that gives you the fireball clone doesn't display the open sprite after you take the weapon from it
And there are a few things that I really think you should change:
* Finding the Booster 0.8 is sort of cryptic. I'd appreciate one of those sparkle things to help find it (took me like 30 mins to figure out)
* One of the streets, and part of suicide mountain is just flat (or inclined) terrain littered with enemies, which is sort of boring. Especially the dead dragon onslaught...
* Giving away the spur, nemisis, and booster 2.0 in one spot? Yeah, that's a bit rediculous, I think this was temporary for the beta?
* Please please PLEASE put a save spot when starting each dungeon, and before facing bosses. I had to go through certain areas 10 times, and given that there were onslaughts of enemies, or tricky jumping, this can be a bitch.
* I'm fucking serious about the above point, I'll even replay the mod to point out specific spots that it's needed if you want me to
* The lime green outfit... it's a bit jarring. Maybe tone it down a bit?
* The backround for the suicide mountain seemed a bit... hastily done. Esecially compaired to the other backrounds
* The plantation at the beggining is really odd... how are you supposed to know to go to that specific spot for the do-it-all to work?
Anyway, don't let the above things discourage you, this was still an amazing mod. I egarly await your next release!
Edit: Oh, I frogot to add thing I liked about the mod!
* Level design; you are a genius
* The facepics, original sprites, and backrounds
* The outbursts by the main charecter; they add alot of emotion into the story
* Life-Capsule locations; they are as secret as they need to be
* The fireball sprite edit
* The order of weapons you get. Works well with the difficulty curve of the game
* LEVEL DESIGN OH MY GOD
* For some reason I found "This area has not been completed yet..." to be pretty funny