For the whole mod - a 6. It wasn't that hard, you just had to stay focused.
And as for the power plant...A strong 7. Jumping and avoiding them wasn't too difficult. The hardest part was actually noticing the spikes, since they blend in with the backround so well.
uh I'm just starting the mod and I noticed if you press down at the teleporter, you're missing the <KEY command, so you can jump and move around while it displays the text at a fixed rate
DoubleThink said:Very good level design, but also surprisingly good dialogue to back it up.
DoubleThink said:I'll make entries for both this and A Lost Land once I finish them, I was going to wait for voting to be over but that's not working out so well >_>
sixtyseconds said:Here's my tileset....
Why has nobody responded yet??
sixtyseconds said:Uh... it's a cross section. It's like you took a chainsaw to it and cut the whole thing in half. If you wanted to be helpful, you could make your own. I'd love to see your work....
But thanks anyway.