• Hey everyone happy Christmas Eve we're aware of what's happened with the source code so to keep this simple absolutely don't post it on the site or use it to make mods with (it's not particularly preferable toward this end anyway) and tread lightly in general until we see how this settles, thanks to all and have a great holiday season -DT

-=The Future=-

Jul 14, 2009 at 4:55 AM
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Oh, boy.

I guess Lowell's not alone anymore.
 
Jul 14, 2009 at 6:35 AM
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It's such a good thing that I did, indeed, use that word.
 
Jul 15, 2009 at 2:15 PM
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How do I get something like yours, no Cave Story maps just plain your own maps. Also, how do I edit the beginning.
 
Jul 15, 2009 at 2:32 PM
Luls
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Gaajashin said:
How do I get something like yours, no Cave Story maps just plain your own maps. Also, how do I edit the beginning.

Edit the beginning? You mean the intro?

Well, map no. 72 is played as the map intro, so what ever events in the intro will be what ever happens in the intro. Same for what's on the map. That's where you do the editing of the intro.

And regarding the no-Cave-Story-mapz-and-my-own mapz-onleh thing, all I did was just delete the Cave Story maps (except maps no. 72 and 0) and create my own maps.

It was all done in Sue's Workshop btw. I haven't really had any experience with Cave Editor, so I guess i can't help you much there. Soz :/

Edit -

If you were referring to the first map you appear in when you select "Start Game", that's map no. 11, named "Start Point". Go read up the TSC.txt to get a headstart on how to write script, if you don't already know how. Btw, thar iz search functionz. Use it or die pl0x kthx 8D?
 
Jul 15, 2009 at 2:45 PM
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Metalogz said:
Edit the beginning? You mean the intro?

Well, map no. 72 is played as the map intro, so what ever events in the intro will be what ever happens in the intro. Same for what's on the map. That's where you do the editing of the intro.

And regarding the no-Cave-Story-mapz-and-my-own mapz-onleh thing, all I did was just delete the Cave Story maps (except maps no. 72 and 0) and create my own maps.

It was all done in Sue's Workshop btw. I haven't really had any experience with Cave Editor, so I guess i can't help you much there. Soz :/

Edit -

If you were referring to the first map you appear in when you select "Start Game", that's map no. 11, named "Start Point". Go read up the TSC.txt to get a headstart on how to write script, if you don't already know how. Btw, thar iz search functionz. Use it or die pl0x kthx 8D?

I know haw to use teh script funkshuns.
And surch fankshuns hate me.
 
Jul 15, 2009 at 4:39 PM
Luls
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supermario566 said:
So do you choose your future in this game?

Wut, you mean your irl future?

If not, no spoilarz (yet) 0: )
 
Jul 16, 2009 at 11:30 AM
Luls
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Roonil Wazlib said:
NEEDS MOAR SAVEPOINTS/CLONE+TELEPORTMACHINETHINGS.

I died 4 times on the Surface and I had to play from the cloning machine and redo the boss. >_>

LOlwut how did you die in The Surface D:

I wouldn't be surprised if you died in Metal Lines-

(haz save point thar)

-but The Surface?! D: There isn't even a single mob there :o

Fien then. I shall try to logically insert random clone thing somewhere. e.e...
 
Jul 18, 2009 at 1:52 AM
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have fun with that.
is there any way to get around the evil ending btw.
 
Jul 18, 2009 at 4:51 AM
Luls
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Lace said:
have fun with that.
is there any way to get around the evil ending btw.

lolno, cuz thats temporary ending so far.

(has added 3 new maps) :mad:

Progress is slow since school's giving me 98473 projects and fuxing mountains of homework.

Fux school.
 
Jul 18, 2009 at 5:50 AM
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Metalogz said:
LOlwut how did you die in The Surface D:

I wouldn't be surprised if you died in Metal Lines-

(haz save point thar)

-but The Surface?! D: There isn't even a single mob there :mad:

Fien then. I shall try to logically insert random clone thing somewhere. e.e...
I kept going rightwards and eventually fell off the map and was destroyed/never seen again.

Actually I have no idea where to go now. Bugged version for me?
 
Jul 18, 2009 at 5:03 PM
Justin-chan
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You mean at the place where you get the

Hidden text highlight (or click) to view:

Skeleton Key?



If so,
on your way there, keep jump ing from block to block so you actually have blocks to be on when you're going back to the left.

When you're back, release a block on the floor and go by the bottom path
 
Jul 31, 2009 at 3:59 AM
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YOU SHALL UPDATE THIS MOD!
OBEY MY ORDERS!
 
Jul 31, 2009 at 3:35 PM
Luls
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Schokobecher said:
YOU SHALL UPDATE THIS MOD!
OBEY MY ORDERS!

WAITtT! It iZ EXAMS.

/wrists
 
Sep 12, 2009 at 10:42 AM
Luls
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Okay, so now that I have some time on my hands...

I've edited the mod over a few times, replaying it as I go along (so there shouldn't be any undesireable bugs in the next release) :D

Basically, I removed quite a bit of the main character's bimbotic speech to no one in particular. (it kinda made me think: "Why the $*(&# did I make the character appear so retarded?!") So now, the character doesn't talk much, or even anymore :p

Also, in the first boss fight of the game, the spikes don't reload! So you're gonna have the time of your life (yYEAHHHhh!1) trying to beat it.

Nothing new yet, except for one new map that I've mentioned before, and it's gonna stay like this for a while, while I try my hands at making my very own soundtracks (for the very first time). xD

Ok bb need mug for random.
 
Sep 12, 2009 at 1:07 PM
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I find it slightly amusing that you guys are discussing a "game" (mod) called "The Future" on the "Mirai Gamer" forums.
 
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