The Dark Platform - After The Fact (Mod)

Sep 6, 2009 at 11:40 PM
The Bucket Fairy
"..."
Join Date: Jul 8, 2009
Location: Genesis City, Nowhere
Posts: 374
And how would I go there?
 
Sep 6, 2009 at 11:59 PM
Been here way too long...
"Life begins and ends with Nu."
Join Date: Jan 4, 2008
Location: Lingerie, but also, like, fancy curtains
Posts: 3052
the...
teleporters?
 
Sep 7, 2009 at 12:00 AM
The Bucket Fairy
"..."
Join Date: Jul 8, 2009
Location: Genesis City, Nowhere
Posts: 374
The teleporter doesn't work, and I don't know how to make it work.
 
Sep 7, 2009 at 12:14 AM
Been here way too long...
"Life begins and ends with Nu."
Join Date: Jan 4, 2008
Location: Lingerie, but also, like, fancy curtains
Posts: 3052
fix the power supply.
 
Sep 7, 2009 at 12:26 AM
The Bucket Fairy
"..."
Join Date: Jul 8, 2009
Location: Genesis City, Nowhere
Posts: 374
Ok... No idea what just happened, I guess I fixed it.
I've opened the blast door, now I'm completely lost.
 
Sep 7, 2009 at 12:28 AM
Been here way too long...
"Life begins and ends with Nu."
Join Date: Jan 4, 2008
Location: Lingerie, but also, like, fancy curtains
Posts: 3052
how?
all thats afta the door is a boss fight, aint it?
(well then some other stuffs, but still)
 
Sep 7, 2009 at 12:30 AM
The Bucket Fairy
"..."
Join Date: Jul 8, 2009
Location: Genesis City, Nowhere
Posts: 374
Apparently I'm not supposed to be there...
A Curly face keeps telling me to leave...
 
Sep 7, 2009 at 12:54 AM
In my body, in my head
Forum Moderator
"Life begins and ends with Nu."
Join Date: Aug 28, 2009
Location: The Purple Zone
Posts: 5998
Pronouns: he/him
Perhaps you have some kind of item that will allow you to sneak past her...
 
Sep 7, 2009 at 1:16 AM
The Bucket Fairy
"..."
Join Date: Jul 8, 2009
Location: Genesis City, Nowhere
Posts: 374
Ahaha oh wow.
I'm so forgetful.
 
Sep 7, 2009 at 1:30 AM
Cold Agony of Resolute Vacuum
"Heavy swords for sale. Suitable for most RPG Protagonists. Apply now!"
Join Date: Jan 1, 2008
Location: Elsewhere
Posts: 1973
-Facepalms-

Also, Lace:
>.>
<.<
Your advice is a Microsoft Answer, infintely accurate, but useless.
 
Sep 7, 2009 at 1:33 AM
Been here way too long...
"Life begins and ends with Nu."
Join Date: Jan 4, 2008
Location: Lingerie, but also, like, fancy curtains
Posts: 3052
thank you! :D
I always wanted to be accurate!
 
Sep 8, 2009 at 1:21 AM
Cold Agony of Resolute Vacuum
"Heavy swords for sale. Suitable for most RPG Protagonists. Apply now!"
Join Date: Jan 1, 2008
Location: Elsewhere
Posts: 1973
Lace said:
thank you! :)
I always wanted to be accurate!

D;
Assembly is too hard.
>.<
 
Sep 14, 2009 at 10:51 PM
Cold Agony of Resolute Vacuum
"Heavy swords for sale. Suitable for most RPG Protagonists. Apply now!"
Join Date: Jan 1, 2008
Location: Elsewhere
Posts: 1973
X_X
I just accidentally an infinite loop.

Code:
#0100
<KEY
<MYD0002
<MNA
<CMU0035
<WAI0005
<ANP0100:0010:0003
<WAI0064
<ANP0100:0000:0000
<WAI0010
<SOU0058
<ANP0100:0010:0002
<WAI0512
<ANP0100:0000:0000
<ANP0101:0010:0001
<ANP0102:0010:0001
<WAI0128
<ANP0101:0000:0000
<ANP0102:0000:0000
<SOU0058
<DNP0101
<DNP0102
<FL+3200
<END

I've read through the script a few dozen time, and I can't find a cause for the loop.

What it's supposed to do:
Previous map script calls event 0003 (Universal fade-in) with <TRA. Event 0003 runs the fade-in sequence, then calls event 0100 on the current map (the event in <CODE>). Event 0100 runs through a sequence of animations (opening a series of shutters).

The problem is, despite the OBVIOUS <END at the end of #0100, it jumps back to the beginning and perpetually loops #0100.

Suggestions?
@_@
 
Sep 14, 2009 at 11:07 PM
Assistance
"Big Joe Tire and Battery Restaurant! Opening Soon! Eat at Big Joes!"
Join Date: May 7, 2009
Location:
Posts: 547
add a <DNP0100 before <END, also adding a <FLJ3200:XXXX before the <KEY so that it doesn't loop once you enter the map again.
 
Sep 14, 2009 at 11:22 PM
Cold Agony of Resolute Vacuum
"Heavy swords for sale. Suitable for most RPG Protagonists. Apply now!"
Join Date: Jan 1, 2008
Location: Elsewhere
Posts: 1973
Thank you Ralen.
But in this case it was a factor I didn't see: There was a H/V trigger calling event 0002 where you land after that. ^^;
Event 0002 calls event 0100, therefore loop.
._.
Overhauling something you've half forgotten is hard.
(Boy do I feel stupid right now.)
 
Sep 14, 2009 at 11:28 PM
Been here way too long...
"Life begins and ends with Nu."
Join Date: Jan 4, 2008
Location: Lingerie, but also, like, fancy curtains
Posts: 3052
stoooooooooooopid.
anywaotutofcurio, wasthere anything awesome on the last page?
 
Sep 14, 2009 at 11:34 PM
Cold Agony of Resolute Vacuum
"Heavy swords for sale. Suitable for most RPG Protagonists. Apply now!"
Join Date: Jan 1, 2008
Location: Elsewhere
Posts: 1973
Lace said:
stoooooooooooopid.
anywaotutofcurio, wasthere anything awesome on the last page?

Iunno. =/ lol
 
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