Apr 8, 2015 at 2:40 AM
EnlightenedOne Online
Sincerity will always triumph over irony.
Modding Community Discord Admin
"What're YOU lookin' at?"
Join Date: Apr 23, 2013
Location: In a cave above the surface.
Posts: 1079
Age: 26
Pronouns: He/Him
This mod is canceled for the foreseeable future. You can find an old buggy version if you dig around the archive folder in any of the links in my signature.
I was supposed to release this 2 years ago...
...but instead worked on it more and talked about it less...
...and then I abandoned it, only to pick it up over a year later.
It is time to reveal myself, the Grand Master of TSCraft, the most pointless thing to possibly try to master.
Behold, in all its pretentious glory:
What is "The Carnage Clash"?
Who is in "The Carnage Clash"?
Where is "The Carnage Clash" taken place?
When is "The Carnage Clash" to be Released?
November 2016
It's actually a promise this time, unless I die due to the mod causing WWIII and time-travelers do a clean-up of the timeline.
At one point I dumped some files that contained a VERY buggy prototype, containing all of the problems found in the TO-DO LIST found below. If you REALLY want it you can send me a Personal Message for this buggy version, but believe me it's better to wait for a complete version that will probably not instantly kill you unless you want it too. It was dumped back in 2015 and I haven't touched it since. Sorry.
Why is "The Carnage Clash" something I should care about?
I MADE THAT AND I DON'T KNOW ANYTHING ABOUT ASSEMBLY.
TSC CAN DO STUFF TOO GUYS. I WANT TO BE SPECIAL.
How is "The Carnage Clash" currently?
See? Just bug fixes! Most of this stuff takes one minute that I just threw to the side!
I was supposed to release this 2 years ago...
...but instead worked on it more and talked about it less...
...and then I abandoned it, only to pick it up over a year later.
It is time to reveal myself, the Grand Master of TSCraft, the most pointless thing to possibly try to master.
Behold, in all its pretentious glory:
What is "The Carnage Clash"?
1.) An arena brawler where you fight bosses: Round one could consist of two Balrogs, and round ten could consist of Ballos, Monster X, Curly, Toroko, a Colon, a Red Bat generator, and a Balrog. With 16 entities to choose from in spawning, the game uses Random Generation (Via 1000 or so TSC events (because I'm an idiot for thinking this was a good idea)) and stores this randomization as a seed (IN BINARY VIA FLAGS. CRY FOR MY PAIN), so upon each new game you can choose to change the layout or repeat the last game's settings.
2.) An economy simulator where you buy things: You have 5 shops that sell one item at a time, and you can purchase 3 upgrades before each fight. Weapons, Health, Ammo, Exp Capsules, Refill stations, Misc. Equip-Items, Secret things, it's a balancing act to counteract the increasing difficulty.
3.) An uncovering of ancient secrets, godly warriors, falsified mysteries, dark legends, completely random things I did for no reason whatsoever because this mod is so different that I had to add linear elements to it to make it interesting. There IS a final boss and *cough* you have to unlock and use the fourth terminal *cough*.
4.) Speaking of terminals, you can (via unlocking them by not dying) increase the difficulty, increase the length of the game, turn off randomization to a pattern I hand-crafted to be rather straight-forward, and *cough* fight the final boss. *cough*
2.) An economy simulator where you buy things: You have 5 shops that sell one item at a time, and you can purchase 3 upgrades before each fight. Weapons, Health, Ammo, Exp Capsules, Refill stations, Misc. Equip-Items, Secret things, it's a balancing act to counteract the increasing difficulty.
3.) An uncovering of ancient secrets, godly warriors, falsified mysteries, dark legends, completely random things I did for no reason whatsoever because this mod is so different that I had to add linear elements to it to make it interesting. There IS a final boss and *cough* you have to unlock and use the fourth terminal *cough*.
4.) Speaking of terminals, you can (via unlocking them by not dying) increase the difficulty, increase the length of the game, turn off randomization to a pattern I hand-crafted to be rather straight-forward, and *cough* fight the final boss. *cough*
One of the very first AFRICAN-AMERICAN stars of a CS MOD!
Why? Why Not? Why aren't you using the brown color? What's wrong with you?
Why? Why Not? Why aren't you using the brown color? What's wrong with you?
In Space.
No, not "outer-space" above the atmosphere, in space, as in "Space and Time". It also takes place in Time too.
No, not "outer-space" above the atmosphere, in space, as in "Space and Time". It also takes place in Time too.
At one point I dumped some files that contained a VERY buggy prototype, containing all of the problems found in the TO-DO LIST found below. If you REALLY want it you can send me a Personal Message for this buggy version, but believe me it's better to wait for a complete version that will probably not instantly kill you unless you want it too.
I MADE THAT AND I DON'T KNOW ANYTHING ABOUT ASSEMBLY.
TSC CAN DO STUFF TOO GUYS. I WANT TO BE SPECIAL.
See? Just bug fixes! Most of this stuff takes one minute that I just threw to the side!
Last edited: