So I started a hack.

Oct 10, 2007 at 1:06 AM
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Can you upload it with rapidshare and put the download link here please. :D
 
Oct 10, 2007 at 4:17 AM
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...
spacer.gif
 
Oct 10, 2007 at 5:00 AM
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xristosx said:
:rolleyes: did i do something wrong?
Nah, I just feel like an idiot for not thinking of that, no worries.
 
Oct 10, 2007 at 6:55 AM
Starbound sucked sadly
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andwhyisit said:
Nah, I just feel like an idiot for not thinking of that, no worries.

yeah i just mentioned it as soon as i could because sp will get annoyed that he made a ftp for nothing but its good to get all mods directly :rolleyes:
 
Oct 14, 2007 at 11:20 PM
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Everything I get from the FTP when I go to New Game, it comes up with some error message I cant read.
 
Oct 15, 2007 at 4:19 AM
Starbound sucked sadly
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you need to add the original cavestory data folder to it
 
Oct 15, 2007 at 6:01 AM
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Okay here is the best way to do it:

1. Make a copy of your cave story files.
insstep1.gif

2. Extract the files for the mod into an empty folder.
insstep2.gif

3. Copy these files and paste them into the copied cave story folder and overwrite the old files with the new ones.
insstep3.gif

4. Play the mod.
 
Oct 16, 2007 at 11:15 PM
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Stuck on flooded cave/strange dugout.

Nevermind, figured it out.
 
Nov 23, 2007 at 11:58 AM
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OMG THIS THREAD IS DEAD! D: *revives*
 
Nov 23, 2007 at 1:48 PM
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Bumping threads is against the rules you know...
 
Nov 23, 2007 at 2:10 PM
Starbound sucked sadly
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S. P. Gardebiter said:
Bumping threads is against the rules you know...
yeah i know :D, metalogz read the rules reguarding spam and such ( even though i probably should read it again :p )
 
Nov 23, 2007 at 6:23 PM
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Its just that I feel this was a great game and that ending it like that is a really bad idea so I thought I might just like.. remind you that there is such a thread? :D
 
Nov 23, 2007 at 10:11 PM
Been here way too long...
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The thing is, as great as something might be, you don't have any reason to revive it if the most recent post was a month ago or longer. You really don't have any reason to revive something, unless you're the creator. RuneLancer left the community, and until he gets back, leave things how he left it. You wouldn't go into a house belonging to someone you know long after the person moved away, would you?
 
Nov 23, 2007 at 10:14 PM
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There are actually some people who might return to the forums I guess and Runelancer is one of them. (Well Softmints, Shmitz and maybe Osmose too in my opinion)
 
Jul 1, 2008 at 3:20 AM
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Well crap, who would've ever thought spam was useful?

I got a notification that this thread got a reply about a week or so ago. Figuring I'd read the post in its original context, I clicked on the link without reading the email. And guess what? The last post was made a year ago. Wtf?

Seems like the thread was hit by a spambot. The spam post was sent to me as a notification, the post was deleted, and I end up wondering wtf. Or at least I guess that's what happened. And now I'm sitting here and trying to remember why I never got around to finishing that hack anyway.

Well, damn it, I hate unfinished projects. On the other hand, I have less spare time than ever, so it may not be for a little while before I pick this thing up again. I guess I can answer questions on the boards in the meantime, while I get back into this thing and remember where the heck I was taking the hack. Last thing I saw in there after replaying it were some grenades I had started to hammer into the game and a broken algorithm that caused them to get eaten up by the walls and explode off of the map instead of bouncing around...

So if anyone wants a link to the hack (I figure that's gone by now) or has any technical questions about hacking Cave Story, I suppose I can set aside a bit of time until I can get back to work on The Original Sin. :D

You can thank that rogue spambot later.
 
Jul 1, 2008 at 7:27 AM
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Omg Thousand Cheers Please ^^"
 
Jul 1, 2008 at 11:00 PM
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For that matter, here's the hack as it was before.

Link!
 
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