Dunc2403 said:
So yeah I posted these in another thread but hey I'll post them here too. They're originals; Tech 1 was written within the Game Boy technical restraints (1 triangle, 2 squares, a noise) and Tech 2 begins by elaborating on Tech 1's melody and going from there. Tell me what you think/what sucks!
I presume these are used in the mod (which I haven't played yet) but listening to them on their own, Tech 1 feels like it needs to be slightly slower (at around 140 maybe? I tried it there and it worked better for me). There could have been some slight buildup to tracks 2 and 3, which could be done by gradually raising the peaks of the last five notes in bar 3 until they reach the maximum volume. In a subtle way, it makes tracks 2 and 3 sound less jarring, especially since the two of them start with a dissonant harmony.
There appears to be volume set for notes that aren't there, and I can see why removing the last few open notes was necessary. But I think the last bar before looping could do with that second Open that the volume setting corresponds to.
Tech 2 is cute! The introduction of track 5 sounds awesome, especially with the running bass accompanying it. I almost feel like bars 33 to 37 could benefit from track 5 being an octave lower, since the preceding bar has track 5's notes moving downwards.
Also when you have repeating notes joined together with no volume adjustments between the notes, it kind of sounds like they are one long note. I'm talking about the introduction of track 6, from 37 to 44. I don't know if that's what you intended, but when combined with accompaniment, the distinction between the repeated notes can barely be heard. Also bar 40 to 41's transition sounds rough, but I can't figure out what right now.
(of course I don't know where in the mod they will be used yet but these are just my first impressions of listening to them)