Quickie Guide to the Mods Section (update 7/04/14)

Jun 11, 2011 at 5:34 AM
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Re: Quickie Guide to the Mods Section (update 17/11/10)

HyMyNameIsMatt said:
I hate to do this but, ahem. You forgetting anything?

If you're implying that he's forgetting about your mod, I'm pretty sure that that isn't what he meant.
He was implying that he needed to finish playing Redesign in order to update the list.
 
Jun 11, 2011 at 5:41 AM
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Re: Quickie Guide to the Mods Section (update 17/11/10)

Ollie said:
If you're implying that he's forgetting about your mod, I'm pretty sure that that isn't what he meant.
He was implying that he needed to finish playing Redesign in order to update the list.

What I mean is, my mod was put in a bit after the first version of ReDesign, and still hasn't made it to the allmighty list. It was more of a reminder.
 
Jun 11, 2011 at 8:29 AM
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Re: Quickie Guide to the Mods Section (update 17/11/10)

I meant I'll update with everything after I play Redesign - Towers will be on the list, don't worry :mrgreen:

I'll be done with uni in two weeks, after which I am going to seriously get my shit together and start doing the things I've wanted to do for the last x-many years.
 
Jun 11, 2011 at 8:39 AM
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Re: Quickie Guide to the Mods Section (update 17/11/10)

Well that's good to know. Perhaps you should add a new catagory to each mod. Single/Double Res. WTF Story is supposed to come out by the end of the month, King Strife and Sacrifuce already is, and The Show andTowers now have it applied, (although we have not released those versions yet).
 
Jun 11, 2011 at 8:59 AM
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Re: Quickie Guide to the Mods Section (update 17/11/10)

That would probably fit under "Features"
 
Aug 13, 2011 at 7:02 AM
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Re: Quickie Guide to the Mods Section (update 17/11/10)

Redesign, Towers and JN Revived now added in, and the statuses of the rest updated. I didn't bother to update the general post layout for a reason; that being that it's time to get these puppys lined up and ordered properly ones and for all. Yes, it's time to announce

*sparkle* PROJECT PUPPY ROUNDUP *sparkle*

, the official push to make a comprehensive archive of the works created here over the years. It will entail the following:
-Every mod ever posted on this forum is going to be documented, classified, and with luck made available.
-Both the big list and the small list will be re-sorted by category, and then by date of original release, rather than the current alphabetical setup. Overall layout will be updated and improved.

In this post I am going to place a master list, in which I will be putting every mod I can find. It will include only their original thread/first release date, name, creator, and a link to each one. Mods already listed in the OP will be emboldened. To begin with, I'm going to comb this forum and my mod folder for everything I can find; when I'm ready, I will post an announcement requesting help locating anything I may have missed. I'm doing it this way because I don't want people throwing mods at me when I already know about them/have them, so please wait until then. Change of plans: If you see anything currently in the update list that you have and I don't, feel free to bury me in copies :D General comments are of course still welcome though.

This process will involve a lot of re-playing of old mods, so I think I'll post my progress in the Mods General thread and start showing it some love. I'll also be using an Excel file to keep track of the things I don't put on the

MASTER LIST:
Format: Name by Person, Original thread date + link [link to latest available version if not given in the previous link]
Most recent update now in pinkish, as the ordering becomes increasingly erratic :sue: Also note that as time goes on, some of these links may go dead even if it says that they work; if so, my apologies.


Fjord's Adventure by Neonlare, 1/04/2006 [Latest version]

Caveoholic!'s Recent Addiction/The Origin of Evil by caveoholic!, 8/04/2006 [Latest version]

Fun with Doukutsu Mini-hack by Kapow, 17/04/2006

"Cave Story Modded" by jeffreymaher9@hotmail.com, 24/05/2006 [Latest version]

Boss Rush by SeriousFace, 7/07/2006 [Latest version]

Quest by CociCookie, 24/10/2006 [Not yet uploaded]

Hell II by Softmints, 23/11/2006

Room of Glitches by Shadowfire, 5/02/2007 [Latest version]

The Beginning by Ragamuffin, 10/02/2007 [Latest version]

Eternal Nightmare/ZT's Mod by ZarroTsu, 11/02/2007 [Latest version]

The Eternal Chaos by ZarroTsu, 7/03/2007 [Latest version]

Andy's Hell by Andy, 3/04/2007 [Not yet uploaded]

Trav's Hell Edit by Travler903, 3/04/2007 [Not found]

Heaven's Tower by ZarroTsu, 18/06/2007 [Latest version]

"More of a Twist" by Atravir, 3/09/2007 [Not found]

Corridor II by Softmints, 16/09/2007 [Not yet uploaded]

Eternal Chaos by ZarroTsu, 14/10/2007 [Latest version]

Essence of Chaos 1 - Shattered Destiny by jcys810, 17/10/2007 [Not yet uploaded]

Cave Story Time Attack by ZarroTsu, 16/11/2007 [Not found]

Ninjakutsu by cookie, 30/11/2007 [Not found]

Cave Story: Ashes to Ashes by Mr Montmorency, 31/12/2007 [Not yet uploaded]

Infinite Booster Hell by SeriousFace, 22/01/2008 [Not yet uploaded]

Some UnNamed God-forSaken Mod by JakeXanth, 30/01/2008 [Latest update not found (18/02/2008)]

The BIG Switcharoo! by Bad Beholder, 7/02/2008

"Kaeso's Mod" by Kaeso, 12/02/2008 [Latest version]

Cave Story: eXtended by GearStrike, 24/02/2008 [Not found]

Laevus Levus by Nator, 26/02/2008 [Not yet uploaded]

Monogatario by d4vz, 2/03/2008 [Not found]

Cave Story - Strange Prophecy by Zerom, 23/03/2008 [Not found]

Crown Story by Corvus, 10/04/2008 [Not yet uploaded]

Crack Story 2 - Withdrawal by GearStrike, 20/04/2008 [Not found]

Crack Story by GearStrike, 13/05/2008 [Not found]

Cave Story: Hell's Beckoning by JakeXanth, 18/05/2008 [Not found]

Pandimonium by ZarroTsu, 19/05/2008 [Not found]

Metal Gear Story by GIRakaCHEEZER, 30/05/2008 [Latest version]

Crack Story ReDux by GearStrike, 31/07/2008 [Not found]

Zebtastic Battle! by "MysteriousOctopuss", 9/10/2008

"Sue's Story" (?) by Rairai51, 5/11/2008 [Not found]

Caved In by Isu the Mule, 15/12/2008 [Not yet uploaded]
 
Aug 13, 2011 at 4:40 PM
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Re: Quickie Guide to the Mods Section (update 13/08/11)

May I suggest that you also, like, put stars next to recommended mods? Because a LOT of new members ask that a lot. A lot.
Or maybe sort it first by type of mod, and under that sort it by date of creation. and put each type in spoilers, so it's easier to sort through.
 
Aug 13, 2011 at 4:54 PM
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Re: Quickie Guide to the Mods Section (update 17/11/10)

It should be changed to ~Quick Guide to the Mods Section~
 
Aug 13, 2011 at 5:39 PM
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Re: Quickie Guide to the Mods Section (update 13/08/11)

or "The Adventurer's Guide to the Mod Section"
 
Aug 14, 2011 at 1:52 AM
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Re: Quickie Guide to the Mods Section (update 13/08/11)

Lace said:
Or maybe sort it first by type of mod, and under that sort it by date of creation.
DoubleThink said:
-Both the big list and the small list will be re-sorted by category, and then by date of original release, rather than the current alphabetical setup.


Also no I'm not renaming it?
 
Aug 14, 2011 at 2:02 AM
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Re: Quickie Guide to the Mods Section (update 13/08/11)

Oh sorry, musta missed the first clause.
 
Aug 14, 2011 at 4:48 PM
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Re: Quickie Guide to the Mods Section (update 13/08/11)

What's a clause?
 
Aug 15, 2011 at 3:47 AM
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Re: Quickie Guide to the Mods Section (update 13/08/11)

A clause is the correct phrase for paragraph.
...For poetry. 0.o
(I may be wrong, if so, please correct me.)
 
Aug 15, 2011 at 3:59 AM
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Re: Quickie Guide to the Mods Section (update 13/08/11)

You are wrong.
A clause is the major constituent of a sentence. An independent clause is one that can stand on it's own ("I like woodenrat!"). A dependent clause is considered a fragment by itself, but can be conjoined through the use of commas to an independent clause to form a sentence ("who really likes vegetables" -> "My cat, who really likes vegetables, smells kinda off").

There's probably a more technical definition, but that is as correct as I care to be.
 
Aug 15, 2011 at 3:43 PM
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Re: Quickie Guide to the Mods Section (update 13/08/11)

Lace said:
You are wrong.
How direct.
Lace said:
A clause is the major constituent of a sentence. An independent clause is one that can stand on it's own ("I like woodenrat!"). A dependent clause is considered a fragment by itself, but can be conjoined through the use of commas to an independent clause to form a sentence ("who really likes vegetables" -> "My cat, who really likes vegetables, smells kinda off").

There's probably a more technical definition, but that is as correct as I care to be.
Thanks, I understand now. I must have been thinking of a different word.
 
Aug 15, 2011 at 4:38 PM
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Re: Quickie Guide to the Mods Section (update 13/08/11)

You said please correct you!
It would be odd if I corrected you while still saying you were right.

You mighta been thinking of verse or stanza, Iunno.
 
Aug 15, 2011 at 4:57 PM
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Re: Quickie Guide to the Mods Section (update 13/08/11)

Well, it sounded pretty funny, but w/e.
Yeah, stanza, that's it. Thanks.
You lunno, huh?
 
Sep 7, 2011 at 4:04 AM
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Historical mods

I'm looking for some really old mods. The original downloads seem to have died long ago, but maybe some of you have them.

I'm trying to build some history of older works and comparing them to newer ones, but it's kind of hard without the old ones, obviously.

- SeriousFace's boss-rush mod. All versions of this are welcome, since I think I only have the last one.
- Mods that replace Quote's character with Curly.
- Any mods that facilitate time-attacking the game.


I've been looking around but way too many mod links these days are dead or not working.
 
Sep 7, 2011 at 4:09 AM
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Guide to the Modding Section sticky said:
Note: Some links are dead at the moment. After I'm done updating I'll upload some myself, but I don't have them all.

stickies

I don't have them.
 
Sep 7, 2011 at 8:50 AM
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Re: Quickie Guide to the Mods Section (update 13/08/11)

Hmm just a suggestion. When I click the link under a mods name it usually takes me to the first post of that thread from where I can download it usually by a Mediafire link. Since I know files can get deleted on Mediafire (e.g. for inactivity) wanted to ask: does anybody try to keep safe these mods on a "physical" data carrier (CD, DVD...), since I fear otherwise if the link is dead the mod is lost.
 
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