Aug 11, 2015 at 10:33 PM
Join Date: Dec 31, 2011
Location: United States
Posts: 2326
Age: 28
Pronouns: he/him
Hey everyone. This whole project kind of got sidelined these past couple months since I was super busy. I've decided that there isn't really much left to do for Plus Porter, so I'll consider this a completed project. I was going to make a video tutorial, but it looks like there hasn't been a huge demand for that, so I don't think there's a huge loss in not making one.
Plus Porter still isn't perfect, but I think I've tied up pretty many loose ends. Feel free to send a bug report my way if you're having trouble, I may or may not decide to fix it and release a new version. I did actually make a couple tweaks before I got real busy, so I'll give you guys one last version with those changes. You can either download it from the original post, or here: Plus Porter v1.1.0.1
Changes in this new version:
-Fixed the glitch where having a map list loaded would cause some unnecessary GUI components to pop up when adding a credit image.
-Removed the "enable debug" feature from the preferences window since I won't be vigilantly acting on bug reports anymore.
Thanks, everyone, for all the support you've shown this project of mine, especially those of you who've supported me as early as October 2013. It's been fun.
Plus Porter still isn't perfect, but I think I've tied up pretty many loose ends. Feel free to send a bug report my way if you're having trouble, I may or may not decide to fix it and release a new version. I did actually make a couple tweaks before I got real busy, so I'll give you guys one last version with those changes. You can either download it from the original post, or here: Plus Porter v1.1.0.1
Changes in this new version:
-Fixed the glitch where having a map list loaded would cause some unnecessary GUI components to pop up when adding a credit image.
-Removed the "enable debug" feature from the preferences window since I won't be vigilantly acting on bug reports anymore.
Thanks, everyone, for all the support you've shown this project of mine, especially those of you who've supported me as early as October 2013. It's been fun.
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