Mod Art Help

May 24, 2013 at 6:16 PM
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p159831-0-4q6kat.png
? Maybe?

I don't have a lot of time to spend on it right now.
 
May 28, 2013 at 7:52 AM
Amaya
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So I've been doing a little more work on this...kinda. As much as circumstances would allow me, anyhow.

Using ZarroTsu's beautiful shading, and trying to incorporate the stuff MagicDoors and HyMyNameIsMatt were saying(though I probably failed), I came up with this thingy. The older versions are below it for comparison.

diph.php

diph.php

diph.php


I had to reverse a few of Zarro's minor edits, which I'll list here.
★Sure, le bigger hat is pretty and all, but I downsized it back to normal size. The bigger hat simply wouldn't fit on the MyChar, and it also makes no sense. Why would Quote's hat suddenly get bigger for no particular reason?

That sounds really dumb coming from me, but oh well.

I decided to keep the shading on the hat, though in retrospect I'm not sure why. The hat's the same, so shouldn't it keep the same (lack of) shading? I might change that later.
★I can see why Zarro changed the eye color and made the old color the shading, but I kind of intended for the eyes to be that shade of red, so I changed them back and made a slightly darker version of the red for the shading.
★Again, removing the random yellow pixel is a sensible decision, but I intended for that to be there. It's supposed to represent a...um, necklace, thing.

I'm so cheesy :muscledoc:

It's a rather reckless and unwise decision, considering the lack of detail or space in sprites, but I sort of liked how it looked, so I'm keeping it in for now.
★There weren't really any recognizable arms in Zarro's sprite, oddly enough. (Then again, the sprite isn't finished...) There was shading there, though, so I decided to whip up a lighter variant of the shading color in order to make the arm without blending in with the hair. I probably need to make it a smidge darker, though.

That's about it! Anything else to do before I work on the down-facing sprites?
 
May 28, 2013 at 7:25 PM
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Polaris said:
ZarroTsu's beautiful shading
I wouldn't call it beautiful when I had effectively no reference pic due to doing it over lunchtime at work and not wanting to look up gardevoir on google due to the obscene amounts of R34 surrounding it.

There weren't really any recognizable arms in Zarro's sprite, oddly enough.
I didn't even know it had arms at all.
 
May 28, 2013 at 8:03 PM
Amaya
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ZarroSue said:
I wouldn't call it beautiful when I had effectively no reference pic due to doing it over lunchtime at work and not wanting to look up gardevoir on google due to the obscene amounts of R34 surrounding it.
It's a lot better than my shading, anyway. :D

And I guess you didn't know about the 68-image-long gallery here with almost no R34, which is fair enough. :o
Zorro said:
I didn't even know it had arms at all.
...

:balrog:
 
May 28, 2013 at 8:08 PM
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you could cut it down by searching gardevoir -r34 -porn
or you know
turn safe search on
 
May 28, 2013 at 10:35 PM
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MagicDoors said:
you could cut it down by searching gardevoir -r34 -porn
or you know
turn safe search on
Here, I did both.

p159836-0-fn7nk9.png


SERIOUSLY THE FIST FUCKING PAGE.
 
May 28, 2013 at 10:44 PM
Amaya
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Hint:Never ever EVER use Google Images for ANYTHING.

I'm going to go back to bleaching my eyes now.
 
May 28, 2013 at 11:08 PM
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is that worse than before
It's not like it's going to remove all of it for you but it is better
 
May 28, 2013 at 11:17 PM
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Jun 10, 2013 at 2:19 AM
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MagicDoors said:
you could cut it down by searching gardevoir -r34 -porn
or you know
turn safe search on

I'm not so sure. Whenever I try using minus signs on google it always seems like there is more of what I put after the minus sign.
That was really articulate wasn't it.
 
Jun 10, 2013 at 4:51 AM
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Well uh
It's not bad but his chin is really flat and he has a braindead stare.
 
Jun 10, 2013 at 7:25 AM
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Plus the anti-aliasing is either absent or overdone at times and the steps in your curves are somewhat inconsistent (especially from the neck down).

I'm assuming that you used an upscaled sprite as a base?
 
Jun 10, 2013 at 10:45 PM
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MagicDoors said:
Well uh
It's not bad but his chin is really flat and he has a braindead stare.
Santasface_zps3dbdd644.png


Is that better?

@ andwhyisit:

Yeah, it's an upscale, and looking back I should fix the Anti-alising. (had to look up that term :P)
 
Jun 11, 2013 at 2:19 AM
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I looked at pixel's facepics a few months ago and realized that they had bigger eyes and mouths. Because his are less terrible than mine I changed them. I think that they look even more like serial killers than before if that is at all possible. i am undecided on weather they are more or less shitty.
also I added a new title screen thing which I am unsure about.

-----------------------------------------------------------------------------------------------
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Jun 11, 2013 at 3:41 AM
The TideWalker
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andwhyisit said:
Plus the anti-aliasing is either absent or overdone at times and the steps in your curves are somewhat inconsistent (especially from the neck down).

I'm assuming that you used an upscaled sprite as a base?
Here, I scaled it down somewhat.

Santasfaceshading_zpsaa12f551.png


Still don't know what do do with his right arm though. . . (left side of the photo)
 
Jun 16, 2013 at 10:05 PM
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I would like to get rid of the yellow skin and have the normal red Quote on Easy mode. How would I got about editing it to look like that?
 
Jul 7, 2013 at 9:29 PM
The TideWalker
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Jul 8, 2013 at 11:48 AM
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Bombchu Link said:
So, I've done some art. . .

Momorin:


Shadow: (don't ask)



I can't seem to point out exactly what's wrong. . .
When people cry, they usually keep their mouths shut. And if the eyes are closed they usually aren't relaxed, but are tensely shut during intense moments of sorrow/anger. But please, don't use this advice at heart and look up some people crying on the internet instead, it helps way more then mere words can do: http://commons.wikimedia.org/wiki/File:Hilda_Dokubo_crying_1.jpg

Your Shadow one is pretty good, though.

nemesis_4000 said:
I looked at pixel's facepics a few months ago and realized that they had bigger eyes and mouths. Because his are less terrible than mine I changed them. I think that they look even more like serial killers than before if that is at all possible. i am undecided on weather they are more or less shitty.
also I added a new title screen thing which I am unsure about.
A bit late on this one, but you should also look at the way the heads are shaped in Pixel's artwork. The big anime eyes work because the figure is entirely cartoony, adding cartoon features to a realistic figure(and vice versa) makes them take a dive in the uncanny valley.

You've told me before that you have little artistic experience, so all i can say is that you need to get better or try using the standard cave story sprites as bases.
 
Jul 8, 2013 at 3:32 PM
The TideWalker
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ElecMaw said:
When people cry, they usually keep their mouths shut. And if the eyes are closed they usually aren't relaxed, but are tensely shut during intense moments of sorrow/anger. But please, don't use this advice at heart and look up some people crying on the internet instead, it helps way more then mere words can do: http://commons.wikimedia.org/wiki/File:Hilda_Dokubo_crying_1.jpg

Your Shadow one is pretty good, though.
Well, I was aiming for a outrage/crying scene there. (She is yelling at the doctor in the scene) So that should justify her open mouth, I just can't get the tears to look realistic. She looks like she was just punched on the playground and wants justice. :P

And thanks about shadow. :)
 
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