Jenka's Nightmare - Done. *mic drop* [3.0.1.0]

Jan 16, 2015 at 7:20 PM
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Dang, kinda wished I came here earlier before the final update because there's some minor graphical issues in the portraits that existed since the first release, and I know you don't want to patch the game again after all that hard work. I could just give you the file if you want. You don't have to give me credit since it's nothing major.
 
Jan 16, 2015 at 9:14 PM
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PM me screenshots and send the profile. Probably going to do a 3.0.0.1 anyway.
 
Jan 16, 2015 at 9:55 PM
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Will do! (Once I get the profiles sorted out and all that jazz.)
 
Jan 17, 2015 at 3:35 AM
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I guess I can assume that I did a good job then :D
 
Jan 17, 2015 at 5:07 PM
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Not to sound like a newbie but I can't find the messenger anywhere, I don't think I made enough posts to access it. I'll just post the links in my profile feed once I get around to it. Or maybe I can email you outside of the forum?
 
Jan 17, 2015 at 5:18 PM
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Should be able to just go to my profile and click the 'send me a message' button.
 
Jan 17, 2015 at 7:48 PM
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"Wow! The more I drink of this magical beverage, the more games I can play! Wheee!"
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Huh, I don't see it, and I went to a bunch of different browsers, disabled add-ons and removed cookies. Maybe I'm still new and I don't have access to it (remember reading somewhere recent members can't send messages). Maybe you could send a link? (Or not, if that's against the rules.)
 
Jan 17, 2015 at 9:47 PM
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Just put it on the profile feed, I guess.
 
Jan 17, 2015 at 11:32 PM
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You need 10 posts to pm iirc
 
Jan 19, 2015 at 3:02 AM
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Well anywho,

= Game 3.0.0.1 =

- Visual improvement around Plantation's NG+ Life Capsule.
- Adjusted Final Boss graphic (lower right looked chopped off on the 2nd form).
- Fixed incorrect graphic for Final Boss in credits.


= Walkthrough 1.1 =

- Updated old Life Capsules on the collectable pages to reflect 3.0.0.0.
- Fixed wrong NG+LC location on Abandoned Facility's map page.
- Fixed incorrect Missile Launcher location on collectable page.
- Spur guide now mentions needing the Booster 2.0.
- Fixed an incorrect link on Mimiga Village's map page.
 
Jan 19, 2015 at 4:30 AM
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TVTropes page updated to be a little less definitive about the game being in its final version. The new current version is now on the page.
 
Jan 19, 2015 at 9:33 PM
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Hello,

I'd love to download the latest version and the walkthrough but the website seems to be down. I waited a few hours but I still got this:


Error 522 Ray ID: 1ab6195225d61055
Connection timed out

jenkasnightmare.srb2.org
Host
Error

Thanks again for this very nice mod.
 
Jan 19, 2015 at 10:32 PM
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I'm aware. The server hosts did some moving the other day for some DDoS protection (I think?) and it's been iffy. I'm going to contact them when I get a chance, in a few hours.

Website's back up now. I'm refraining from mirror links until I find a host not full of viruses.
 
Jan 20, 2015 at 8:49 AM
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You should do the title screen hack and put that first picture you see on your site as the title. You know, the one with all the main characters on it.
It's not really important, but it's just an idea.
 
Jan 21, 2015 at 2:10 AM
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knuckles5577 said:
You should do the title screen hack and put that first picture you see on your site as the title. You know, the one with all the main characters on it.
It's not really important, but it's just an idea.

And yet a very good one, although I believe that the most important thing about the game right now is ironing out those last few kinks.
 
Jan 22, 2015 at 4:44 AM
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In the process of playing the newest version.

I see you have changed parts in certain dialogs, but this one, the diary in Booster's Lab... ... ... :eek: Why?!
[attachment=781:DiaryDialog.png]
:(

Compatable is misspelled in the Head Script for ammo events. It is an "I", not "A" before "BLE". It is common misspelling. So change compatable to compatible.

Bug found within Hermit Gunsmith (JN008) and is NG+ related with Spur Capsule (in this case, Tetsouzou Kumadani is not angry and throwing a fit). You meet him after the Labyrinth and give him the Spur Capsule and he gives you Munitions Clip in this version (3.0.0.1). After that, you talk to him and he tells you to get out angrily which does not fit this mood (because you already got the Spur in Cave Story). The Iron Bond jump in event #0300 does this event. You activated Flag 347 for something when you get Munitions Clip. So, change the flag to a new number and in Event #0300, put a <FLJ0347:0302 as shown:
Code:
#0300
<FLJ0343:0350   <FLJ0347:0302   <ITJ0012:0301<ITJ0039:0320<EVE0301
Was the grate supposed to open after you leave Hermit Gunsmith (JN008) to First Cave???

Also, I am afraid this may slip through the cracks... (JN008)
Code:
#0350
<FLJ0405:0351<FL+0405<KEY<MSG
Oh!<NOD Good afternoon, young lady.<NOD<CLRPlease, pay an old hermit like me
no mind.<NOD I'm busy with a rather
large project right now, you see.<NOD<ITJ0012:0352<END
#0351
<KEY<MSGPlease, pay an old hermit like me
no mind.<NOD I'm busy with a rather
large project right now, you see.<NOD   <ITJ0012:0352   <END
Without another itemjump, how can Curly make the trade if the Spur Capsule is retrieved from Quote's items after talking to Tetsouzou first?

Magic Journal inconsistency in ArmsItem:
Code:
#6143
<MSG<TURBooster gave me a powerful item,
the "Munitions Clip". It should help
out a lot in the fight ahead...<WAI9999<END
Change the Magic Journal description about the Afterburner item.

----------------

I am just a bug catcher catching a lot of bugs...
 

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Jan 22, 2015 at 2:38 PM
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Fluff8836 said:
In the process of playing the newest version.

I see you have changed parts in certain dialogs, but this one, the diary in Booster's Lab... ... ... :eek: Why?!
View attachment 525
:(

Compatable is misspelled in the Head Script for ammo events. It is an "I", not "A" before "BLE". It is common misspelling. So change compatable to compatible.

Bug found within Hermit Gunsmith (JN008) and is NG+ related with Spur Capsule (in this case, Tetsouzou Kumadani is not angry and throwing a fit). You meet him after the Labyrinth and give him the Spur Capsule and he gives you Munitions Clip in this version (3.0.0.1). After that, you talk to him and he tells you to get out angrily which does not fit this mood (because you already got the Spur in Cave Story). The Iron Bond jump in event #0300 does this event. You activated Flag 347 for something when you get Munitions Clip. So, change the flag to a new number and in Event #0300, put a <FLJ0347:0302 as shown:
Code:
#0300
<FLJ0343:0350 <FLJ0347:0302 <ITJ0012:0301<ITJ0039:0320<EVE0301
Was the grate supposed to open after you leave Hermit Gunsmith (JN008) to First Cave???

Also, I am afraid this may slip through the cracks... (JN008)
Code:
#0350
<FLJ0405:0351<FL+0405<KEY<MSG
Oh!<NOD Good afternoon, young lady.<NOD<CLRPlease, pay an old hermit like me
no mind.<NOD I'm busy with a rather
large project right now, you see.<NOD<ITJ0012:0352<END
#0351
<KEY<MSGPlease, pay an old hermit like me
no mind.<NOD I'm busy with a rather
large project right now, you see.<NOD <ITJ0012:0352 <END
Without another itemjump, how can Curly make the trade if the Spur Capsule is retrieved from Quote's items after talking to Tetsouzou first?

Magic Journal inconsistency in ArmsItem:
Code:
#6143
<MSG<TURBooster gave me a powerful item,
the "Munitions Clip". It should help
out a lot in the fight ahead...<WAI9999<END
Change the Magic Journal description about the Afterburner item.

----------------

I am just a bug catcher catching a lot of bugs...


Yikes, looks like I was right about stuff needing to be ironed out. I think the best part about being non-profit, however, means that you can put real effort into your product. Typos and junk slip under radars all the time with big developers because deadlines need to be reached. The work that is put into this mod goes above and beyond.
 
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Jan 23, 2015 at 2:07 AM
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I did think there was something off about the hermit being mad after the capsule and giving you a munitions clip. I just got one from booster and then I get one from him?... :confused: (because of that I only got one :muscledoc: )
 
Jan 23, 2015 at 12:16 PM
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@Knuckles5577

Version differences. Booster gave it in 2.xxx, Gunsmith gives it in 3.xxx. Booster gives something else in 3.xxx.

You can only hold one of each item.
 
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