...Yeah, for that you're either going to need a knowledge in ASM hacking if you're working on freeware, C, C++, or Lua if you're using AVA/CSE2, Rust if you're using d-rs.Do you want to make custom npcs that behave in ways no other npcs do? That's gonna be a lot more complex.
Define "more", because it's either you want your own npc to be more prominent (press "i" to insert in a map), you want to add in custom npcs (see guides), or you want reassurance that the npcs in the game are yours (even Paint can do the job).I probably want to add my own npc more
I'm sorry, those screenshots were taken in Cave Editor. Here's Booster's Lab.npc.tbl in terms of Edit npc.tbl in Booster's Lab?
Yeah so this is a SDE screenshot not booster's lab, the previous screenshot before that is Booster's Lab.I'm sorry, those screenshots were taken in Cave Editor. Here's Booster's Lab.
If you for example want to add a door you click the entity button on the top in BL, look for the door npc in the given list, hover your mouse to where you want to place it and press 'i'Serri I want to add the whole character. (As a minimum as a capital object on the map like a door or a terminal.)
How can I explain it? I need to add an object that will just stand there, so to speak, as a decoration.
hover your mouse to where you want to place it and press 'i'
(press "i" to insert in a map)
Idk how many more times this has to be said, you know? Also there's like, a myriad of npcs that serve as just that, just peek into npc.txt and maybe give it a fresh coat of paint on, well, Paint.Do you mean to place npcs/entities in a map? I believe you press the i key in entity mode after selecting what you want to place.