Looks like Pixel is making a new game, and it has a more melancholic overtone to it. I'm kinda curious to see how it plays. It is set to release on November 11 this year.
it looks really nice
it looks more story driven than his previous games like Kero Blaster and that other game I can't seem to remember
I'm really excited now
"A short story of a young man who walks in an uncertain world with a vague view of life and death." so it most likely is story driven since the gameplay also looks less like a platformer
I know im not supposed to share my opinions but thats hopefully what it is cause im totally down
I really want to know if the vague view of death and life thing means they have future seeing powers or something
The pixel art in this looks great, I'm just hoping the game itself will turn out great. That aside, I wonder how long it'll be before this community starts modding this game as well?
Well, it took 13 years for Guxt to finally be moddable, and so far there isn't really any confirmed progress on Kero Blaster being moddable. But who knows?
Well, it took 13 years for Guxt to finally be moddable, and so far there isn't really any confirmed progress on Kero Blaster being moddable. But who knows?
Hopefully they'll be able to mod this one (considering how some members claim CSTSF is dead despite doing nothing themselves to keep it alive) considering it could be the silver bullet they've been looking for.
Do keep in mind with a pinch of salt that moddability was never a focus Pixel has had in mind. Not even when it came to Cave Story, it just... happened. Anything can happen, though.
i saw this earlier, the artstyle is really pretty, it reminds me of stuff like celeste and superbrothers: sword & sorcery.
the concept seems neat, too, i'm interested to see what it ends up being in terms of gameplay (looks like a 2D platformer but there isn't any such gameplay in the trailer), as well as whatever the story's gonna be
Not expected but not completely unusual now that I've thought about it either, it's reminiscent of his old comics and maybe some of his occasional in-between graphical works. Some proper movement-y gameplay integration would be always appreciated, but still, day 1 purchase
I'm pretty sure they'll also be credited if you consider the other stuff in this list of Pixel's works on the tribute site. Anything is exciting if Pixel's involved in it.
So I played the demo, good 30-50 minutes depending on how much you try to interact with stuff (despite 95% of the demo forced into a very linear path of "interact here, go here" with little outside of that). The steam page mentions using items and multiple endings (both which are not features in the demo afaik) but it seems like it's what we expected: a visual novel in the format of a light side-scrolling adventure game. Also as predicted there is zero combat or enemies you just walk and interact.
Pixel is only credited for the technical stuff ("Engine and Programming" or something iirc from the credits at the end of the demo), and it's apparent that it's using a heavily-modified and stripped version of the Kero Blaster engine, however other than that it is very apparent this is MIYAKOpubl / Kiyoko Kawanaka's game.
I enjoyed what was there was so far and will end up buying it when it releases (date TBA). The story is definitely a bit hard to follow and intentionally vague, especially at the beginning but by the end you sorta kinda understand what's going on a little.
Unless I'm mistaken, it appears the demo only has a single proper "demo is now over" cliffhanger ending (or should I say a cliffshover?). I also encountered 2 unique Game Over's
1. Don't respond to the mysterious character (before you enter the spirit world building for the first time).
2. Go back into the river after the ferry person leaves.
The Game Over's literally last like 5 seconds though and just give a generic message, so I wouldn't go out of my way to see them if you already played the demo.
But yeah, I think it's perfect that this game is getting a demo so that everyone knows exactly what type of game this is (i.e. it's not "Pixel's Next Game" you chucklenuts). It sucks that save data can't be transferred (it probably "can" but they might change some flags or whatnot when the the full game releases and that would make it incompatible). Like I said earlier I'm personally hooked and will buy the full game but definitely play the demo first so you can come to your own conclusion.
I find it funny that everyone freaks out when they find out Pixel is involved in a new project, and that they just blindly assume he'll be taking the lead. This game definitely isn't the brainchild that Cave Story and Kero Blaster are, and it was apparent from the moment the first screenshots came out.
I just hope it's good. I heard some sketchy things about the demo. I heard it was using Kero Blaster's engine so I'm pretty excited to see how they'll be able to take advantage of that in a new way, given the different gameplay
So, I played through the game.
There's some bugs here and there and there's much to be desired here with regards to the audiovisual assets.
Yeah Pixel had involvement but the most you can tell is the engine, some of the sprites, and the use of color on character assets. The part I actually enjoy here is the story by the game's primary developer.
This game deals with seriously heavy themes, it's not something most sheltered internet users may need to deal with on average for all I know.
It affects me on a personal level due to my experiences with people dear to me, there are times I wish I could forget but there are certain things we can only put off for so long.
Due to its nature it feels like this is a type of biography, but it might be because everything presented here draws parallels to shit that happens to real people and the things they go through in the process.
If that's the case, the only thing I can truly offer is my sympathy.
Take care of yourself, be the best person that you can as unsolicited kindness and patience can save a life.
I hope MiyakoPUBL sees atleast some success from this game, it feels well deserved.