Mar 11, 2008 at 8:02 PM
Join Date: Mar 7, 2008
Location:
Posts: 460
Age: 33
Or hearts or missiles or anything, for that matter. I have no clue what I did that screwed it up... o_O
Let me see... since yesterday, when it was working fine...
>I changed the map size
>Editted the script... I think it started glitching when I ventured into events over 1000 but I immediately realized my error and changed them all to 0500's. I checked and they aren't used in any of the universal files.
>Added a ton of enemies
>Added h/v triggers
>Changed the map
So far as I can remember, that's all I did. And now enemies are not dropping any experience or hearts or missiles. At all.
EDIT: And after realizing that after playing through the level, enemies STARTED giving me experience, I went on a hunch, and...
Well, let me just say that it is a testament to how idiotically enemy-filled I'm making my level, that there is in fact a limit to how many enemies you can have in a room without glitching... and I reached it.
Let me see... since yesterday, when it was working fine...
>I changed the map size
>Editted the script... I think it started glitching when I ventured into events over 1000 but I immediately realized my error and changed them all to 0500's. I checked and they aren't used in any of the universal files.
>Added a ton of enemies
>Added h/v triggers
>Changed the map
So far as I can remember, that's all I did. And now enemies are not dropping any experience or hearts or missiles. At all.
EDIT: And after realizing that after playing through the level, enemies STARTED giving me experience, I went on a hunch, and...
Well, let me just say that it is a testament to how idiotically enemy-filled I'm making my level, that there is in fact a limit to how many enemies you can have in a room without glitching... and I reached it.